Bla*_*arl 2 objective-c uiview ios long-press
我想在这个视图中移动一些UIView按钮.我可以这样做:
- (void)viewDidLoad
{
[button addTarget:self action:@selector(dragBegan:withEvent:) forControlEvents: UIControlEventTouchDown];
[button addTarget:self action:@selector(dragMoving:withEvent:) forControlEvents: UIControlEventTouchDragInside];
[button addTarget:self action:@selector(dragEnded:withEvent:) forControlEvents: UIControlEventTouchUpInside | UIControlEventTouchUpOutside];
}
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.
- (void)dragBegan:(UIControl *)c withEvent:ev {
UITouch *touch = [[ev allTouches] anyObject];
CGPoint touchPoint = [touch locationInView:self.view];
}
- (void)dragMoving:(UIControl *)c withEvent:ev {
UITouch *touch = [[ev allTouches] anyObject];
CGPoint touchPoint = [touch locationInView:self.view];
//This is moving view to touchPoint
SimpleView.center = touchPoint;
}
- (void)dragEnded:(UIControl *)c withEvent:ev {
}
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我怎么能只在那时移动它,如果我长按该按钮?
小智 7
尝试使用此代码.我在我开发的纸牌游戏中使用过它.使用长按手势移动卡片.希望我有所帮助.
UILongPressGestureRecognizer *longPress = [[UILongPressGestureRecognizer alloc]initWithTarget:self action:@selector(addLongpressGesture:)];
[longPress setDelegate:self];
[YOUR_VIEW addGestureRecognizer:longPress];
- (void)addLongpressGesture:(UILongPressGestureRecognizer *)sender {
UIView *view = sender.view;
CGPoint point = [sender locationInView:view.superview];
if (sender.state == UIGestureRecognizerStateBegan){
// GESTURE STATE BEGAN
}
else if (sender.state == UIGestureRecognizerStateChanged){
//GESTURE STATE CHANGED/ MOVED
CGPoint center = view.center;
center.x += point.x - _priorPoint.x;
center.y += point.y - _priorPoint.y;
view.center = center;
// This is how i drag my views
}
else if (sender.state == UIGestureRecognizerStateEnded){
//GESTURE ENDED
}
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