use*_*939 6 floating-point lua lua-5.1 floating-point-conversion
我使用的Lua,前端是不幸的是过时的,所以我坚持与5.1版本在这里,这意味着bit32库是遥不可及的(这我可能已经习惯了这种转换).
所以我想知道是否有人知道我可以实现浮点到二进制(数字)函数的方法,或者更好的是浮点到十六进制.到目前为止,我能够提出的最好的是十进制到二进制/十六进制函数......
以下函数使用 Fran\xc3\xa7ois Perrad\ 的一些代码lua-MessagePack。非常感谢他。
function float2hex (n)\n if n == 0.0 then return 0.0 end\n\n local sign = 0\n if n < 0.0 then\n sign = 0x80\n n = -n\n end\n\n local mant, expo = math.frexp(n)\n local hext = {}\n\n if mant ~= mant then\n hext[#hext+1] = string.char(0xFF, 0x88, 0x00, 0x00)\n\n elseif mant == math.huge or expo > 0x80 then\n if sign == 0 then\n hext[#hext+1] = string.char(0x7F, 0x80, 0x00, 0x00)\n else\n hext[#hext+1] = string.char(0xFF, 0x80, 0x00, 0x00)\n end\n\n elseif (mant == 0.0 and expo == 0) or expo < -0x7E then\n hext[#hext+1] = string.char(sign, 0x00, 0x00, 0x00)\n\n else\n expo = expo + 0x7E\n mant = (mant * 2.0 - 1.0) * math.ldexp(0.5, 24)\n hext[#hext+1] = string.char(sign + math.floor(expo / 0x2),\n (expo % 0x2) * 0x80 + math.floor(mant / 0x10000),\n math.floor(mant / 0x100) % 0x100,\n mant % 0x100)\n end\n\n return tonumber(string.gsub(table.concat(hext),"(.)",\n function (c) return string.format("%02X%s",string.byte(c),"") end), 16)\nend\n\n\nfunction hex2float (c)\n if c == 0 then return 0.0 end\n local c = string.gsub(string.format("%X", c),"(..)",function (x) return string.char(tonumber(x, 16)) end)\n local b1,b2,b3,b4 = string.byte(c, 1, 4)\n local sign = b1 > 0x7F\n local expo = (b1 % 0x80) * 0x2 + math.floor(b2 / 0x80)\n local mant = ((b2 % 0x80) * 0x100 + b3) * 0x100 + b4\n\n if sign then\n sign = -1\n else\n sign = 1\n end\n\n local n\n\n if mant == 0 and expo == 0 then\n n = sign * 0.0\n elseif expo == 0xFF then\n if mant == 0 then\n n = sign * math.huge\n else\n n = 0.0/0.0\n end\n else\n n = sign * math.ldexp(1.0 + mant / 0x800000, expo - 0x7F)\n end\n\n return n\nend\nRun Code Online (Sandbox Code Playgroud)\n