Tim*_*mwi 6 .net c# sockets tcp
在我自己的网络服务器软件中,我在服务器上的事件查看器中获取包含以下堆栈跟踪的条目:
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.ArgumentNullException
Stack:
at System.Net.FixedSizeReader.ReadCallback(System.IAsyncResult)
at System.Net.LazyAsyncResult.Complete(IntPtr)
at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
at System.Net.ContextAwareResult.Complete(IntPtr)
at System.Net.Sockets.BaseOverlappedAsyncResult.CompletionPortCallback(UInt32, UInt32, System.Threading.NativeOverlapped*)
at System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32, UInt32, System.Threading.NativeOverlapped*)
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不用说,这会导致进程崩溃,这意味着服务器出现故障.
由于堆栈跟踪都没有提到我自己的代码,所以我很困惑.这是.NET中的错误吗?如果是这样,有没有任何已知的解决方法?或者这个特殊例外有一个已知的原因吗?
CompletionPortCallbackstacktrace中提到的名称让我相信它是在服务器尝试接受传入的TCP连接时发生的,因此我将在下面包含相关的代码.当然,如果您认为问题出在其他地方,我很乐意加入其他代码.
BeginAccept看起来像这样的调用:
_listeningSocket.BeginAccept(acceptSocket, null);
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这里_listeningSocket是类型System.Net.Sockets.Socket.
该acceptSocket方法如下所示.我将假设这些评论很好地解释了代码; 如果没有,我很乐意在评论中澄清.由于此代码在实时服务器上以RELEASE模式运行,因此#if DEBUG当然是错误的.
private void acceptSocket(IAsyncResult result)
{
#if DEBUG
// Workaround for bug in .NET 4.0 and 4.5:
// https://connect.microsoft.com/VisualStudio/feedback/details/535917
new Thread(() =>
#endif
{
// Ensure that this callback is really due to a new connection (might be due to listening socket closure)
if (!IsListening)
return;
// Get the socket
Socket socket = null;
try { socket = _listeningSocket.EndAccept(result); }
catch (SocketException) { } // can happen if the remote party has closed the socket while it was waiting for us to accept
catch (ObjectDisposedException) { }
catch (NullReferenceException) { if (_listeningSocket != null) throw; } // can happen if StopListening is called at precisely the "wrong" time
// Schedule the next socket accept
if (_listeningSocket != null)
try { _listeningSocket.BeginAccept(acceptSocket, null); }
catch (NullReferenceException) { if (_listeningSocket != null) throw; } // can happen if StopListening is called at precisely the "wrong" time
// Handle this connection
if (socket != null)
HandleConnection(socket);
}
#if DEBUG
).Start();
#endif
}
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Rol*_*Bär -1
我认为抛出此异常是因为您传递了一个空引用作为第二个参数。
来自 MSDN Socket.BeginAccept 文档(http://msdn.microsoft.com/de-de/library/5bb431f9.aspx):
您必须创建一个实现 AsyncCallback 委托的回调方法,并将其名称传递给 BeginAccept 方法。为此,至少必须通过 state 参数将侦听 Socket 对象传递给 BeginAccept。如果您的回调需要更多信息,您可以创建一个小类来保存 Socket 和其他所需信息。通过 state 参数将此类的实例传递给 BeginAccept 方法。
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