我目前正在使用以下内容将PNG写入文件:
#include <png.h>
#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
/* Pixels in this bitmap structure are stored as BGR. */
typedef struct _RGBPixel {
uint8_t blue;
uint8_t green;
uint8_t red;
} RGBPixel;
/* Structure for containing decompressed bitmaps. */
typedef struct _RGBBitmap {
RGBPixel *pixels;
size_t width;
size_t height;
size_t bytewidth;
uint8_t bytes_per_pixel;
} RGBBitmap;
/* Returns pixel of bitmap at given point. */
#define RGBPixelAtPoint(image, x, y) \
*(((image)->pixels) + (((image)->bytewidth * (y)) \
+ ((x) * (image)->bytes_per_pixel)))
/* Attempts to save PNG to file; returns 0 on success, non-zero on error. */
int save_png_to_file(RGBBitmap *bitmap, const char *path)
{
FILE *fp = fopen(path, "wb");
png_structp png_ptr = NULL;
png_infop info_ptr = NULL;
size_t x, y;
png_uint_32 bytes_per_row;
png_byte **row_pointers = NULL;
if (fp == NULL) return -1;
/* Initialize the write struct. */
png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
if (png_ptr == NULL) {
fclose(fp);
return -1;
}
/* Initialize the info struct. */
info_ptr = png_create_info_struct(png_ptr);
if (info_ptr == NULL) {
png_destroy_write_struct(&png_ptr, NULL);
fclose(fp);
return -1;
}
/* Set up error handling. */
if (setjmp(png_jmpbuf(png_ptr))) {
png_destroy_write_struct(&png_ptr, &info_ptr);
fclose(fp);
return -1;
}
/* Set image attributes. */
png_set_IHDR(png_ptr,
info_ptr,
bitmap->width,
bitmap->height,
8,
PNG_COLOR_TYPE_RGB,
PNG_INTERLACE_NONE,
PNG_COMPRESSION_TYPE_DEFAULT,
PNG_FILTER_TYPE_DEFAULT);
/* Initialize rows of PNG. */
bytes_per_row = bitmap->width * bitmap->bytes_per_pixel;
row_pointers = png_malloc(png_ptr, bitmap->height * sizeof(png_byte *));
for (y = 0; y < bitmap->height; ++y) {
uint8_t *row = png_malloc(png_ptr, sizeof(uint8_t) * bitmap->bytes_per_pixel);
row_pointers[y] = (png_byte *)row;
for (x = 0; x < bitmap->width; ++x) {
RGBPixel color = RGBPixelAtPoint(bitmap, x, y);
*row++ = color.red;
*row++ = color.green;
*row++ = color.blue;
}
}
/* Actually write the image data. */
png_init_io(png_ptr, fp);
png_set_rows(png_ptr, info_ptr, row_pointers);
png_write_png(png_ptr, info_ptr, PNG_TRANSFORM_IDENTITY, NULL);
/* Cleanup. */
for (y = 0; y < bitmap->height; y++) {
png_free(png_ptr, row_pointers[y]);
}
png_free(png_ptr, row_pointers);
/* Finish writing. */
png_destroy_write_struct(&png_ptr, &info_ptr);
fclose(fp);
return 0;
}
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如何编写类似的函数(在C中)将PNG编码到内存缓冲区?
原型看起来像这样:
uint8_t *encode_png_to_buffer(RGBBitmap *source);
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似乎我可能需要使用它png_set_write_fn().
但除此之外,我不知道如何处理这个问题.有没有这方面的例子?当然我不是第一个需要这个功能的人.
daj*_*obe 16
是的,使用png_set_write_fn这样的东西 - 未经测试:
更新了评论的编辑
/* structure to store PNG image bytes */
struct mem_encode
{
char *buffer;
size_t size;
}
void
my_png_write_data(png_structp png_ptr, png_bytep data, png_size_t length)
{
/* with libpng15 next line causes pointer deference error; use libpng12 */
struct mem_encode* p=(struct mem_encode*)png_get_io_ptr(png_ptr); /* was png_ptr->io_ptr */
size_t nsize = p->size + length;
/* allocate or grow buffer */
if(p->buffer)
p->buffer = realloc(p->buffer, nsize);
else
p->buffer = malloc(nsize);
if(!p->buffer)
png_error(png_ptr, "Write Error");
/* copy new bytes to end of buffer */
memcpy(p->buffer + p->size, data, length);
p->size += length;
}
/* This is optional but included to show how png_set_write_fn() is called */
void
my_png_flush(png_structp png_ptr)
{
}
int save_png_to_file(RGBBitmap *bitmap, const char *path)
{
...
/* static */
struct mem_encode state;
/* initialise - put this before png_write_png() call */
state.buffer = NULL;
state.size = 0;
/* if my_png_flush() is not needed, change the arg to NULL */
png_set_write_fn(png_ptr, &state, my_png_write_data, my_png_flush);
... call png_write_png() ...
/* now state.buffer contains the PNG image of size s.size bytes */
/* cleanup */
if(state.buffer)
free(state.buffer);
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#include <png.h>
#include <vector>
#include <iostream>
#include <stdlib.h>
//encode and write PNG to memory (std::vector) with libpng on C++
typedef unsigned char ui8;
#define ASSERT_EX(cond, error_message) do { if (!(cond)) { std::cerr << error_message; exit(1);} } while(0)
static void PngWriteCallback(png_structp png_ptr, png_bytep data, png_size_t length) {
std::vector<ui8> *p = (std::vector<ui8>*)png_get_io_ptr(png_ptr);
p->insert(p->end(), data, data + length);
}
struct TPngDestructor {
png_struct *p;
TPngDestructor(png_struct *p) : p(p) {}
~TPngDestructor() { if (p) { png_destroy_write_struct(&p, NULL); } }
};
void WritePngToMemory(size_t w, size_t h, const ui8 *dataRGBA, std::vector<ui8> *out) {
out->clear();
png_structp p = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
ASSERT_EX(p, "png_create_write_struct() failed");
TPngDestructor destroyPng(p);
png_infop info_ptr = png_create_info_struct(p);
ASSERT_EX(info_ptr, "png_create_info_struct() failed");
ASSERT_EX(0 == setjmp(png_jmpbuf(p)), "setjmp(png_jmpbuf(p) failed");
png_set_IHDR(p, info_ptr, w, h, 8,
PNG_COLOR_TYPE_RGBA,
PNG_INTERLACE_NONE,
PNG_COMPRESSION_TYPE_DEFAULT,
PNG_FILTER_TYPE_DEFAULT);
//png_set_compression_level(p, 1);
std::vector<ui8*> rows(h);
for (size_t y = 0; y < h; ++y)
rows[y] = (ui8*)dataRGBA + y * w * 4;
png_set_rows(p, info_ptr, &rows[0]);
png_set_write_fn(p, out, PngWriteCallback, NULL);
png_write_png(p, info_ptr, PNG_TRANSFORM_IDENTITY, NULL);
}
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