我最近升级到Flash Professional CC(Mac 10.8.4),它不再提供保存到早于10.3的Flash版本的选项.但Google DoubleClick和其他广告网络仅允许最高版本为10.1的版本.有些甚至限制为版本9.
我尝试按照此主题中的CS6说明在Flash Professional CS6中编译Flash 10.1
但完成后,"发布设置"中的"目标"下拉框不会列出Flash 9或10.1.
简而言之,这就是我所做的:
创建/ Users/[用户名] /库/应用程序支持/ Adobe /语言/配置的文件夹路径
为"ActionScript 3.0"和"Players"添加了文件夹(完成任务后,"ActionsPanel","Classes"和"Include"的文件夹自动创建)
在/ ActionScript 3.0文件夹中,分别包含两个子文件夹("FP9"和"FP10.1",分别包含v9和v10.1 playerglobal.swc文件)
在/ Players文件夹中,插入了两个文件:"FlashPlayer9_0.xml"和"FlashPlayer10_1.xml".这是v10.1文件的代码,v9基本相同:
<?xml version="1.0" encoding="UTF-8"?>
<players>
<player id="FlashPlayer10.1" version="10" asversion="1">
<name>Flash Player 10.1</name>
<path builtin="true"/>
<path menuSortCategory="10"/>
<path platform="WIN">Device Central/adcdl.exe</path>
<path platform="MAC">Device Central/adcdl</path>
<playerDefinitionPath as2="$(UserConfig)/Classes/FP10;$(UserConfig)/Classes/FP9;$(UserConfig)/Classes/FP8;$(UserConfig)/Classes/FP7" as3="$(AppConfig)/ActionScript 3.0/FP10.1/playerglobal.swc" />
<feature name="multiScreenPublish" supported="true" />
<feature name="mobileAuthoringIntegration" supported="true" />
<feature name="deviceSound" supported="false"/>
<feature name="exportStreamingSound" supported="true"/>
<feature name="exportEventSound" supported="true"/>
<feature name="FSCommand2" supported="false"/>
<feature name="gradient_linearRGB" supported="true" />
<feature name="gradient_overflow" supported="true" />
<feature name="shape_strokeHint" supported="true" />
<feature name="shape_cap" supported="true" />
<feature name="shape_join" supported="true" />
<feature name="shape_mitre" supported="true" />
<feature name="shape_scale" supported="true" />
<feature name="linkage_exportForActionscript" supported="true" />
<feature name="linkage_exportForRuntimeSharing" supported="true" />
<feature name="linkage_exportInFirstFrame" supported="true" />
<feature name="linkage_importForRuntimeSharing" supported="true" />
<feature name="linkage_importAndAddToCache" supported="false" />
<feature name="publish_localPlaybackSecurity" supported="true" />
<feature name="publish_hardwareAcceleration" supported="true" />
<feature name="symbol_blendMode" supported="true" />
<feature name="actionScript_documentClass" supported="true" />
<feature name="symbol_blendMode" supported="true" />
<feature name="filters" supported="true" />
<feature name="component_binding" supported="true" />
<feature name="component_schema" supported="true" />
<feature name="screens" supported="true" />
<feature name="video" supported="true" />
<feature name="deviceVideo" supported="false"/>
<feature name="accessibility" supported="true" />
<feature name="dynamic_text_kerning" supported="true" />
<feature name="static_text_charwidth_nondeviceFont" supported="true" />
<feature name="static_text_charwidth_deviceFont" supported="true" />
<feature name="advanced_anti_alias_text" supported="true" />
<feature name="nine_slice_scaling" supported="true" />
<feature name="runtimeNumberMinMax" supported="true" />
<feature name="use8kSampleRate" supported="true" />
<feature name="useDefineFont4ForDeviceText" supported="true" />
<feature name="useDefineFont4ForEmbeddedFonts" supported="true" />
<feature name="textLayoutFramework" supported="true" />
<feature name="document_class" supported="true" />
<encodingPresets>
<preset uuid="da5cac1a-417a-4d86-b7f7-ef21010a5d7d" name="FLV - Match Source Attributes (High Quality)" ext="flv" default="true"/>
</encodingPresets>
<testmenu>
<menu name="ID_testInFlash" default="true"/>
<menu name="ID_testInDeviceCentral" />
</testmenu>
<debugmenu>
<menu name="ID_debugtInFlash" default="true"/>
<menu name="ID_debugInDeviceCentral"/>
</debugmenu>
</player>
</players>
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有没有人能够在Flash Professional CC上使用它?我非常感谢你能给予的任何帮助......
小智 14
好的,这里的问题不是教程不正确.主要区别在于Flash CS6将这些文件夹放在了
/Users/[username]/Library/Application Support/Adobe/language/Configuration
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CC中的文件夹将它们放在应用程序包本身中.所以按照相同的教程,但意识到一切都在
/Applications/Adobe Flash CC/Adobe Flash CC.app/Contents/Common/Configuration/
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而是文件夹.请记住,要进入Adobe Flash CC.app部件,您只需右键单击Finder中的应用程序,然后从上下文菜单中选择"显示包内容".
以下是方向:
如果这不起作用,您可能需要将SWC添加到Flash Movie.您可以通过打开Flash来执行此操作: