我想构造一个具有特殊行为的对象,我很确定它可以用python完成(使用生成器,或者某种棘手的类定义).
我基本上想要一个对象让我们调用它 - colourgun每次访问它时都会从预定义颜色列表中返回颜色.所以它应该像一个简单的变量,但每次访问它时都要改变它的行为.
您可以在以下示例中看到类似的概念:
class CounterList(list):
def __init__(self, *args):
super(CounterList, self).__init__(*args)
self.counter = 0
def __getitem__(self, index):
self.counter += 1
return super(CounterList, self).__getitem__(index)
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每次访问列表时都会CounterList增加一个实例counter,因为它__getitem__被调用.
我colourgun应该能够检测到它何时被"使用"并且表现得像这样:
>>> gun = Colourgun() # or a function, a generator, whatever...
>>> print gun
'predefined_colour1'
>>> print gun
'predefined_colour2'
>>> print gun
'predefined_colour3'
>>> print gun # no more colours left: reloading and maybe warn the user
[WARNING] automatically reloading the gun
'predefined_colour1'
>>> gun.load(['colour1', 'colour2', 'colour3']) # some way to load it with colours
>>> print gun
'colour1'
>>> print gun
'colour2'
>>> gun.reload() # manually reloading
>>> print gun
'colour1'
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关键是,我不希望每次访问变量时都明确地调用"拍摄颜色"的方法.我想这是一个标志,变量确实应该是一个函数或一个生成器(它至少可以冻结它的状态).
我尝试了一点,这是一个尝试更接近这个想法,但它不起作用,因为我绑定了Shoot()的返回值而不是函数本身与变量gun:
class ColourGun(object) :
def __init__(self) :
self.colours = ['predefined_colour1', 'predefined_colour2', 'predefined_colour3']
self.counter = 0
def Shoot(self) :
c = self.colours[self.counter]
self.counter += 1
return c
gun = ColorGun().Shoot()
print gun
print gun
print gun
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当然打印出predefined_colour1三次......
所以肯定有一个基于生成器或类和生成器或其他东西的组合的概念,它可以用pythonic方式来实现.(或者可能是设计模式?)
PS:如果您对更好的标题有所了解并随时添加更多标签,请告诉我......
UPDATE
所以使用属性(如wim建议):
class ColorGun(object) :
def __init__(self) :
self.colours = ['predefined_colour1', 'predefined_colour2', 'predefined_colour3']
self.counter = 0
@property
def Shoot(self) :
if self.counter >= len(self.colours) :
self.counter = 0
print "automatically reloading"
c = self.colours[self.counter]
self.counter += 1
return c
gun = ColorGun()
print gun.Shoot
print gun.Shoot
print gun.Shoot
print gun.Shoot
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这给出了输出:
predefined_colour1
predefined_colour2
predefined_colour3
automatically reloading
predefined_colour1
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实现一个reload方法没有问题,但我可以以某种方式摆脱它.,所以我可以称之为gun而不是gun.Shoot?;-)
像这样......?
import itertools as it
class ColourGun(object):
def __init__(self):
self._colourgen = it.cycle(['predefined_colour1', 'predefined_colour2', 'predefined_colour3'])
def load(self, colours):
self._colourgen = it.cycle(colours)
@property
def colour(self):
return next(self._colourgen)
def __str__(self):
return self.colour
gun = ColourGun()
print gun
print gun
print gun
gun.load(['potato', 'spam', 'eggs'])
print gun
print gun
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