imp*_*raw 1 delphi graphics drawing canvas matrix
我有一个 TColor 的二维数组。我还有一个 TCanvas。如何比使用for循环更快地在画布上绘制此颜色图?
例如:
type
T2DAr = array of array of TColor;
var
ar: T2DAr;
Form1: TForm; // mainform
function main;
var x, y: integer;
begin
{filling array with colors as a 10x10}
for x := 0 to length(ar)-1 do
for y := 0 to length(ar[x])-1 do
Form1.Canvas.Pixels[x, y] := ar[x, y];
end;
Run Code Online (Sandbox Code Playgroud)
这种方式太慢了。我需要一个更快的算法。
这个问题已经回答过很多次了。答案是:使用scanlines 而不是非常慢的Pixels属性。例子:
function CreateBitmapReallyFast: TBitmap;
const
WHITE: TRGBTriple = (rgbtBlue: 255; rgbtGreen: 255; rgbtRed: 255);
BLACK: TRGBTriple = (rgbtBlue: 0; rgbtGreen: 0; rgbtRed: 0);
var
y: Integer;
scanline: PRGBTriple;
x: Integer;
begin
result := TBitmap.Create;
result.SetSize(1920, 1080);
result.PixelFormat := pf24bit;
for y := 0 to result.Height - 1 do
begin
scanline := result.ScanLine[y];
for x := 0 to result.Width - 1 do
begin
if odd(x) then
scanline^ := WHITE
else
scanline^ := BLACK;
inc(scanline);
end;
end;
end;
Run Code Online (Sandbox Code Playgroud)
更酷:
with scanline^ do
begin
rgbtBlue := Random(255);
rgbtGreen := Random(255);
rgbtRed := Random(255);
end;
Run Code Online (Sandbox Code Playgroud)
试试看:
procedure TForm1.FormPaint(Sender: TObject);
var
bm: TBitmap;
begin
bm := CreateBitmapReallyFast;
try
Canvas.Draw(0, 0, bm);
finally
bm.Free;
end;
end;
Run Code Online (Sandbox Code Playgroud)
当然,如果你有一个TRGBTripleor的(打包的)数组TRGBQuad,并且位图的像素格式是一样的,你可以简单地Move将内存中的数据从数组到位图的扫描线。