ski*_*iwi 1 java swing swingworker
基本上问题是我的SwingWorker没有按照我的意图去做,我会在这里使用一些简化的代码示例,它们与我的代码类似,但没有令人讨厌的不相关细节.
在我的案例中我有两个班:
我们的想法是MainPanel是一个占位符类,并在运行时动态地向其添加其他JPanel(并删除旧的).
从MainPanel类内部获取的代码:
public void initGalleryPanel() {
this.removeAll();
double availableWidth = this.getSize().width;
double availableHeight = this.getSize().height;
double width = GamePanel.DIMENSION.width;
double height = GamePanel.DIMENSION.height;
double widthScale = availableWidth / width;
double heightScale = availableHeight / height;
final double scale = Math.min(widthScale, heightScale);
add(new GalleryPanel(scale));
revalidate();
repaint();
}
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这里的问题是创建GalleryPanel非常慢(> 1秒)我想显示一些加载圈并防止它阻止GUI,所以我把它更改为:
public void initGalleryPanel() {
this.removeAll();
double availableWidth = this.getSize().width;
double availableHeight = this.getSize().height;
double width = GamePanel.DIMENSION.width;
double height = GamePanel.DIMENSION.height;
double widthScale = availableWidth / width;
double heightScale = availableHeight / height;
final double scale = Math.min(widthScale, heightScale);
new SwingWorker<GalleryPanel, Void>() {
@Override
public GalleryPanel doInBackground() {
return new GalleryPanel(scale);
}
@Override
public void done() {
try {
add(get());
} catch (InterruptedException | ExecutionException ex) {
Logger.getLogger(MainPanel.class.getName()).log(Level.SEVERE, null, ex);
}
}
}.execute();
revalidate();
repaint();
}
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然而,现在GalleryPanel不再出现,任何帮助将不胜感激.
额外信息:GalleryPanel的实例创建需要很长时间,因为它会呈现它应该在即时显示的内容,这样paintComponent只能绘制该图像.
问候.
您可以在GalleryPanel有机会创建或添加之前立即拨打电话revalidate()并repaint()立即发生:
@Override
public void done() {
try {
add(get());
} catch (InterruptedException | ExecutionException ex) {
Logger.getLogger(MainPanel.class.getName()).log(Level.SEVERE, null, ex);
}
}
}.execute();
revalidate();
repaint();
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done()在添加新组件后,尝试从方法中进行调用:
@Override
public void done() {
try {
add(get());
revalidate();
repaint();
} catch (InterruptedException | ExecutionException ex) {
Logger.getLogger(MainPanel.class.getName()).log(Level.SEVERE, null, ex);
}
}
}.execute();
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