San*_*007 2 objective-c rotation uislider cgaffinetransform ios
我使用Slider到Resize和Rotate-
对于旋转 -
CGAffineTransform transform = editingView.transform;
transform = CGAffineTransformMakeRotation(sliderVal * 2*M_PI / 30);
editingView.transform = transform;
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对于调整大小 -
CGAffineTransform t = CGAffineTransformMakeScale(sliderVal/30, sliderVal/30);
CGPoint center = editingView.center;
[UIView animateWithDuration:0.5
animations:^{
editingView.transform = t;
editingView.center = center;
}
completion:^(BOOL finished) {
}];
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使用上面的代码,两者分别工作正常.
但我必须resize旋转视图,或旋转调整大小的视图.
我看到了许多建议来,因为我使用单独的行为CGAffineTransformMakeRotation,CGAffineTransformMakeScale如果我使用CGAffineTransformScale,CGAffineTransformRotation然后我的问题就会解决.
问题是当我使用时,CGAffineTransform缩放不正确,View从屏幕上消失.
您正在使用editingView.transform线设置视图的变换矩阵.
您应该更改旋转代码:
CGAffineTransform transform = editingView.transform;
transform = CGAffineTransformMakeRotation(sliderVal * 2*M_PI / 30);
editingView.transform = CGAffineTransformConcat(editingView.transform, transform);
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并调整大小:
CGAffineTransform t = CGAffineTransformMakeScale(sliderVal/30, sliderVal/30);
CGPoint center = editingView.center;
[UIView animateWithDuration:0.5
animations:^{
editingView.transform = CGAffineTransformConcat(editingView.transform,t);
editingView.center = center;
}
completion:^(BOOL finished) {
}];
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随着CGAffineTransformConcat你添加2个变换矩阵,你不会丢失旧的变换.您可以使用CGAffineTransformIdentity重置转换.