C S*_*ith 9 c# webcam memory-leaks video-capture aforge
好的,我一直在尝试通过网络摄像头做一些特定的视频.我有一个Lumenera Infinity 2显微镜,我试图从中提取饲料,并希望能够在进入时修改饲料.由于我找不到使用Video Source Player的方法,我决定改为拉动每个帧(相机的最大15fps)作为位图,以便我可以在那里进行修改.
问题是:我有一个巨大的内存泄漏.当我使用videoSourcePlayer运行视频时,它使用大约30兆的徘徊.当我将帧拉动为位图时,它会在几秒钟内打破1 gig的内存.
我错过了什么,这里?我认为自动垃圾收集会在旧框架无法访问时挖出旧框架.我应该尝试强制在位图上进行垃圾回收吗?或者它完全是另一回事,而且我还是错过了它.
FilterInfoCollection captureDevices;
VideoCaptureDevice cam;
Bitmap bitmap;
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
try
{
captureDevices = new FilterInfoCollection(FilterCategory.VideoInputDevice);
if (captureDevices.Count == 0)
throw new ApplicationException();
CameraSelectComboBox.Items.Clear();
foreach (FilterInfo device in captureDevices)
{
CameraSelectComboBox.Items.Add(device.Name);
}
CameraSelectComboBox.SelectedIndex = 0;
CameraSelectComboBox.Enabled = true;
}
catch (ApplicationException)
{
CameraSelectComboBox.Enabled = false;
}
}
private void connectButton_Click(object sender, EventArgs e)
{
cam = new VideoCaptureDevice(captureDevices[CameraSelectComboBox.SelectedIndex].MonikerString);
cam.NewFrame -= Handle_New_Frame; //Just to avoid the possibility of a second event handler being put on
cam.NewFrame += new AForge.Video.NewFrameEventHandler(Handle_New_Frame);
videoSourcePlayer1.Visible = false;
cam.Start();
//videoPictureBox1.Visible = false;
//videoSourcePlayer1.VideoSource = new VideoCaptureDevice(captureDevices[CameraSelectComboBox.SelectedIndex].MonikerString);
//videoSourcePlayer1.Start();
}
private void Handle_New_Frame(object sender, NewFrameEventArgs eventArgs)
{
bitmap = (Bitmap)eventArgs.Frame.Clone();
videoPictureBox1.Image = bitmap;
}
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尝试这个:
private void Handle_New_Frame(object sender, NewFrameEventArgs eventArgs)
{
if(bitmap != null)
bitmap.Dispose();
bitmap = new Bitmap(eventArgs.Frame);
if(videoPictureBox1.Image != null)
this.Invoke(new MethodInvoker(delegate() {videoPictureBox1.Image.Dispose();}));
videoPictureBox1.Image = bitmap;
}
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它解决了我在 Aforge 和 PictureBoxes 中遇到的一些内存泄漏问题,但 VideoSourcePlayer 在内存消耗方面要好得多。
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