Mat*_*rke 5 c# f# rewrite functional-programming
只是搞乱了F#,我试图创建一个基于这个C#版本的基本拉格朗日插值函数(从C++ wiki条目复制):
double Lagrange(double[] pos, double[] val, double desiredPos)
{
double retVal = 0;
for (int i = 0; i < val.Length; ++i)
{
double weight = 1;
for (int j = 0; j < val.Length; ++j)
{
// The i-th term has to be skipped
if (j != i)
{
weight *= (desiredPos - pos[j]) / (pos[i] - pos[j]);
}
}
retVal += weight * val[i];
}
return retVal;
}
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使用我对F#和函数式编程的有限知识,我能想到的最好的是:
let rec GetWeight desiredPos i j (pos : float[]) weight =
match i with
| i when j = pos.Length -> weight
| i when i = j -> GetWeight desiredPos i (j+1) pos weight
| i -> GetWeight desiredPos i (j+1) pos (weight * (desiredPos - pos.[j])/(pos.[i] - pos.[j]) )
let rec Lagrange (pos : float[]) (vals : float[]) desiredPos result counter =
match counter with
| counter when counter = pos.Length -> result
| counter -> Lagrange pos vals desiredPos (result + (GetWeight desiredPos counter 0 pos 1.0)* vals.[counter]) (counter+1)
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有人可以根据相同的 C#代码提供更好/更整洁的F#版本吗?
折叠序列是用累加器替换循环的常见方法。
let Lagrange(pos:_[], v:_[], desiredPos) =
seq {0 .. v.Length-1}
|> Seq.fold (fun retVal i ->
seq {for j in 0 .. pos.Length-1 do if i <> j then yield j}
|> Seq.fold (fun w j -> w * (desiredPos - pos.[j]) / (pos.[i] - pos.[j])) 1.0
|> (fun weight -> weight * v.[i] + retVal)) 0.0
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