比较触摸坐标

Cly*_*yde 2 objective-c plist touch coordinates

是否可以将UIView上的用户所做的触摸坐标与plist或txt格式的一个商店进行比较?这个论点看起来像这样;

  if (user touch coordinate == touch coordinate stored in plist or text)
  then
    (do something)
  else
    (do something)
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如果可能,我应该以什么格式编写列表中的坐标以及如何在程序中关联它?

如果你发现我的问题有点noobie,请提前感谢对不起.

pyt*_*ick 5

不确定是否有单线解决方案.

在UITouch实例上,该locationInView:方法返回CGPoint结构(x和y坐标,均为float类型).因此,您可以将x和y坐标存储在plist中,然后将它们与当前触摸的x和y坐标进行比较.

编辑:此外,在比较坐标时,您可能希望使用两点之间的距离来确定何时有"命中".

编辑:下面是加载和写入属性列表的示例代码,其中的值基于NSDictionary:

- (NSMutableDictionary *)loadDictionaryFromPList: (NSString *)plistName
{
    NSString *plistPath = [[NSBundle mainBundle] pathForResource:plistName ofType:@"plist"];
    NSDictionary *immutableDictionary = [NSDictionary dictionaryWithContentsOfFile: plistPath];
    NSMutableDictionary *mutableDictionary = [NSMutableDictionary dictionaryWithDictionary: immutableDictionary];
    return mutableDictionary;
}


- (void)saveDictionary: (NSDictionary *)mySettings toPList: (NSString *)plistName
{
    NSString *plistPath = [[NSBundle mainBundle] pathForResource:plistName ofType:@"plist"];
    [mySettings writeToFile: plistPath atomically: YES];
}
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计算UITouches两个位置之间距离的方法:

-(CGFloat) distanceBetween: (CGPoint) point1 and: (CGPoint)point2
{
    CGFloat dx = point2.x - point1.x;
    CGFloat dy = point2.y - point1.y;
    return sqrt(dx*dx + dy*dy );
}
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最后,使用属性列表中的值来确定用户是否点击了上一个位置的代码:

CGPoint currentTouchLocation = [currentTouch locationInView:self];

// Lookup last Touch location from plist, and handle case when current Touch matches it:
NSMutableDictionary *mySettings = [self loadDictionaryFromPList: @"MySettings"];
NSNumber *lastXCoordinate = [mySettings objectForKey:@"lastXCoordinate"];
NSNumber *lastYCoordinate = [mySettings objectForKey:@"lastYCoordinate"];
if (lastXCoordinate && lastYCoordinate)
{
    CGPoint lastTouchLocation = CGPointMake([lastXCoordinate floatValue], [lastYCoordinate floatValue]);
    CGFloat distanceBetweenTouches = [self distanceBetween: currentTouchLocation and: lastTouchLocation];
    if (distanceBetweenTouches < 25) // 25 is just an example
    {
        // Handle case where current touch is close enough to "hit" previous one
        NSLog(@"You got a hit!");
    }
}

// Save current touch location to property list:
[mySettings setValue: [NSNumber numberWithFloat: currentTouchLocation.x] forKey: @"lastXCoordinate"];
[mySettings setValue: [NSNumber numberWithFloat: currentTouchLocation.y] forKey: @"lastYCoordinate"];
[self saveDictionary:mySettings toPList: @"MySettings"];
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