Jos*_*rth 5 cocoa animation core-animation appkit autolayout
我正在为包含多个子视图的图层支持视图设置动画。一切都使用自动布局进行布局。目前,当我为视图设置动画时,子视图不会随之缩放:

我希望将整个事物绘制一次,以它们的最终尺寸绘制,然后在动画播放时进行缩放。该layerContentsPlacement和layerContentsRedrawPolicy性能似乎是什么我正在寻找,但改变他们似乎没有任何效果。
这是我如何制作动画的基本流程:
// Add itemView to canvas
NSView *itemView = // ...
itemView.layerContentsPlacement = NSViewLayerContentsPlacementScaleProportionallyToFit;
itemView.layerContentsRedrawPolicy = NSViewLayerContentsRedrawBeforeViewResize;
[parentView addSubview:itemView];
// Add constraints for the final itemView frame ...
// Layout at final state
[parentView layoutSubtreeIfNeeded];
// Set initial animation state
itemView.alphaValue = 0.0f;
itemView.frame = // centered zero'ed frame
// Set final animation state
[NSAnimationContext runAnimationGroup:^(NSAnimationContext *context) {
context.duration = 0.25f;
context.allowsImplicitAnimation = YES;
itemView.alphaValue = 1.0f;
[parentView layoutSubtreeIfNeeded];
} completionHandler:nil];
Run Code Online (Sandbox Code Playgroud)
感谢大卫的评论,我转而在视图层上使用变换。
基本思想是像平常一样创建和布局视图,然后创建一些 CA 动画并将其添加到视图的图层中。
// Add item view to canvas
NSView *itemView = // ...
[parentView addSubview:itemView];
// Add constraints for the final item view positioning
// Layout at final state
[parentView layoutSubtreeIfNeeded];
// Animate
CABasicAnimation *animation = [CABasicAnimation animation];
CATransform3D transform = CATransform3DMakeScale(0.5f, 0.5f, 0.5f);
animation.fromValue = [NSValue valueWithCATransform3D:transform];
animation.duration = 1.0f;
[itemView.layer addAnimation:animation forKey:@"transform"];
// create any other animations...
Run Code Online (Sandbox Code Playgroud)
| 归档时间: |
|
| 查看次数: |
1078 次 |
| 最近记录: |