Shr*_*roy 3 f# asynchronous tcplistener async-await
对不起,很长的帖子.我想TcpListener用来监听端口,处理不同(后台)线程中传入连接所请求的繁重工作,然后在准备就绪时将响应发送回客户端.我在MSDN上阅读了很多代码和示例,并为服务器提出了以下实现.
对于以下所有实现,请假设以下变量:
let sva = "127.0.0.1"
let dspt = 32000
let respondToQuery (ns_ : NetworkStream) (bta_ : byte array) : unit =
// DO HEAVY LIFTING
()
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IMPLEMENTATION 1(普通的同步服务器;我从这个MSDN页面翻译代码)
let runSync () : unit =
printfn "Entering runSync ()"
let (laddr : IPAddress) = IPAddress.Parse sva
let (svr : TcpListener) = new TcpListener (laddr, dspt)
try
svr.Start ()
let (bta : byte array) = Array.zeroCreate<byte> imbs
while true do
printfn "Listening on port %d at %s" dspt sva
let (cl : TcpClient) = svr.AcceptTcpClient ()
let (ns : NetworkStream) = cl.GetStream ()
respondToQuery ns bta
cl.Close ()
svr.Stop ()
printfn "Exiting runSync () normally"
with
| excp ->
printfn "Error: %s" excp.Message
printfn "Exiting runSync () with error"
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实施2(我在MSDN页面上的代码翻译)
let runAsyncBE () : unit =
printfn "Entering runAsyncBE ()"
let (tcc : ManualResetEvent) = new ManualResetEvent (false)
let (bta : byte array) = Array.zeroCreate<byte> imbs
let datcc (ar2_ : IAsyncResult) : unit =
let tcpl2 = ar2_.AsyncState :?> TcpListener
let tcpc2 = tcpl2.EndAcceptTcpClient ar2_
let (ns2 : NetworkStream) = tcpc2.GetStream ()
respondToQuery ns2 bta
tcpc2.Close ()
tcc.Set () |> ignore
let rec dbatc (tcpl2_ : TcpListener) : unit =
tcc.Reset () |> ignore
printfn "Listening on port %d at %s" dspt sva
tcpl2_.BeginAcceptTcpClient (new AsyncCallback (datcc), tcpl2_) |> ignore
tcc.WaitOne () |> ignore
dbatc tcpl2_
let (laddr : IPAddress) = IPAddress.Parse sva
let (tcpl : TcpListener) = new TcpListener (laddr, dspt)
try
tcpl.Start ()
dbatc tcpl
printfn "Exiting try block"
printfn "Exiting runAsyncBE () normally"
with
| excp ->
printfn "Error: %s" excp.Message
printfn "Exiting runAsyncBE () with error"
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实现3(我的实现基于异步工作流的MSDN页面)
let runAsyncA () : unit =
printfn "Entering runAsyncA ()"
let (laddr : IPAddress) = IPAddress.Parse sva
let (svr : TcpListener) = new TcpListener (laddr, dspt)
try
svr.Start ()
let (bta : byte array) = Array.zeroCreate<byte> imbs
while true do
printfn "Listening on port %d at %s" dspt sva
let (cl : TcpClient) = svr.AcceptTcpClient ()
let (ns : NetworkStream) = cl.GetStream ()
async {respondToQuery ns bta} |> Async.RunSynchronously
cl.Close ()
svr.Stop ()
printfn "Exiting runAsyncA () normally"
with
| excp ->
printfn "Error: %s" excp.Message
printfn "Exiting runAsyncA () with error"
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现在,从我阅读的MSDN文档中,我原本以为这Implementation 3本来是最快的.但是当我从多台机器上查询多个查询时,它们都以大致相同的速度运行.这让我相信我一定做错了.
要么Implementation 2或Implementation 3"正确"的方式来实现TcpListener,做了繁重的背景下,并返回它完成时给客户端的响应,同时允许其他客户或许还连接并开始在另一个后台线程另一项任务?如果没有,你能告诉我我应该阅读哪些课程(或教程)吗?
主循环的正确结构应如下所示:
let respondToQuery (client:TcpClient) = async {
try
let stream = client.GetStream()
() // TODO: The actual processing goes here!
finally
client.Close() }
async {
while true do
let! client = t.AcceptTcpClientAsync() |> Async.AwaitTask
respondToQuery client |> Async.Start }
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需要注意的关键事项是:
我将主循环包装在内部,async以便您可以异步使用等待客户端AcceptTcpClientAsync(不会阻塞)
该respondToQuery函数返回一个在后台使用启动的异步计算Async.Start,这样处理可以继续并行等待下一个客户端(当Async.RunSynchronously你使用时会阻塞并等待直到respondToQuery完成)
为了使其完全异步,内部代码也respondToQuery需要使用流的异步操作 - 查找AsyncRead和AsyncWrite.
您也可以使用Async.StartChild,在这种情况下,子计算(body respondToQuery)获取与父项相同的取消令牌,因此当您取消主异步工作流时,它也将取消所有子项:
while true do
let! client = t.AcceptTcpClientAsync() |> Async.AwaitTask
do! respondToQuery client |> Async.StartChild |> Async.Ignore }
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该Async.StartChild方法返回一个异步计算(使用let!或启动do!),我们需要忽略它返回的标记(可以用来等待子进程完成).