ope*_*rog 48 core-animation uikit cabasicanimation ios
我有一个,CABasicAnimation并希望在延迟后启动它.在UIKit我可以指定延迟.该CAMediaTiming协议有一个timeOffset属性,但我看不到效果.我的下一个尝试是使用GCD延迟它,但感觉有点矫枉过正.
tro*_*foe 122
你不应该使用该[CAMediaTiming beginTime]属性(参考)?
请参阅" 核心动画编程指南"中的" 自定义动画的时间".
CABasicAnimation *animation;
animation.beginTime = CACurrentMediaTime() + 0.3; //0.3 seconds delay
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Dav*_*e G 17
在Swift 3.0中:
func animateYourView () {
let myDelay = 5.0
let scalePulseAnimation: CABasicAnimation = CABasicAnimation(keyPath: "transform.scale")
scalePulseAnimation.beginTime = CACurrentMediaTime() + myDelay
scalePulseAnimation.duration = 0.5
scalePulseAnimation.repeatCount = 2.0
scalePulseAnimation.autoreverses = true
scalePulseAnimation.fromValue = 1.0
scalePulseAnimation.toValue = 0.5
myView.layer.add(scalePulseAnimation, forKey: "scale")
}
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延迟的关键行是:
scalePulseAnimation.beginTime = CACurrentMediaTime() + myDelay
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