Opencv与wxpython的集成

win*_*d85 6 python opencv wxpython numpy python-imaging-library

我只是想将来自我的网络摄像头的opencv视频流整合到一个比highgui所能提供的更复杂的gui中,没有什么可以只看几个按钮和其他东西,但事实证明它并非那么微不足道.我找不到任何基本的例子,我可以从中开始设计gui.我尝试将此代码转换为新的opencv接口,结果非常糟糕.我是opencv,numpy和gui设计的新手.有时候会播放视频,但大部分时间它只是挂在那里.我猜我的一个错误可能是在wx.BitmapFromBuffer(col,row,img)中,因为在旧版本中他们使用了pil图像格式,现在它使用numpy数组,因此在原始代码中使用了pil函数"imageData",而不是正如我所做的那样直接传递numpy数组.任何帮助,它真的很感激. color_channels_pic

这是我的代码转换.

import wx
import cv2

class MyFrame(wx.Frame):
   def __init__(self, parent):
       wx.Frame.__init__(self, parent)
       self.displayPanel = wx.Panel(self)
       self.displayPanel.SetSize(wx.Size(800,640))

       self.cam = cv2.VideoCapture(1)
       self.cam.set(3, 640)
       self.cam.set(4, 480)
       ret, img = self.cam.read()

       cv2.cvtColor(img, cv2.COLOR_BGR2RGB)
       row, col, x = img.shape
       self.SetSize((col,row))
       self.bmp = wx.BitmapFromBuffer(col, row, img)
       self.displayPanel.Bind(wx.EVT_PAINT, self.onPaint)

       self.playTimer = wx.Timer(self)
       self.Bind(wx.EVT_TIMER, self.onNextFrame)

       self.playTimer.Start(1000/15)

    def onPaint(self, evt):
        if self.bmp:
            dc = wx.BufferedPaintDC(self.displayPanel)
            self.PrepareDC(dc)
            dc.DrawBitmap(self.bmp, 0, 0, True)
        evt.Skip()

    def onNextFrame(self, evt):
        ret, img = self.cam.read()
        if ret == True:
            cv2.cvtColor(img, cv2.COLOR_BGR2RGB)
            self.bmp.CopyFromBuffer(img)
            self.displayPanel.Refresh()
        evt.Skip()

if __name__=="__main__":
    app = wx.App()
    MyFrame(None).Show()
    app.MainLoop()
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mmg*_*mgp 11

下面的示例代码在OS X下对我来说很好,但是我对跨平台的wx有很小的惊喜.它几乎是相同的代码,不同之处cvtColor在于重新分配了结果,并添加了一个子类wx.Panel(这是重要的部分).

import wx
import cv, cv2

class ShowCapture(wx.Panel):
    def __init__(self, parent, capture, fps=15):
        wx.Panel.__init__(self, parent)

        self.capture = capture
        ret, frame = self.capture.read()

        height, width = frame.shape[:2]
        parent.SetSize((width, height))
        frame = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)

        self.bmp = wx.BitmapFromBuffer(width, height, frame)

        self.timer = wx.Timer(self)
        self.timer.Start(1000./fps)

        self.Bind(wx.EVT_PAINT, self.OnPaint)
        self.Bind(wx.EVT_TIMER, self.NextFrame)


    def OnPaint(self, evt):
        dc = wx.BufferedPaintDC(self)
        dc.DrawBitmap(self.bmp, 0, 0)

    def NextFrame(self, event):
        ret, frame = self.capture.read()
        if ret:
            frame = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
            self.bmp.CopyFromBuffer(frame)
            self.Refresh()


capture = cv2.VideoCapture(0)
capture.set(cv.CV_CAP_PROP_FRAME_WIDTH, 320)
capture.set(cv.CV_CAP_PROP_FRAME_HEIGHT, 240)

app = wx.App()
frame = wx.Frame(None)
cap = ShowCapture(frame, capture)
frame.Show()
app.MainLoop()
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