我试图动画圆角矩形的宽度,问题是当从更大的宽度变为更宽的宽度时,动画会进行"像差轻松跳跃".
这是代码:
shapeLayer = [CAShapeLayer layer];
shapeRect = CGRectMake(0.0f, 0.0f, 150.0f, 200.0f);
[shapeLayer setBounds:shapeRect];
[shapeLayer setPosition:CGPointMake(iniPosX, 80.0f)];
[shapeLayer setFillColor:[[UIColor blackColor] CGColor]];
[shapeLayer setStrokeColor:[[UIColor clearColor] CGColor]];
[shapeLayer setLineWidth:1.0f];
[shapeLayer setLineJoin:kCALineJoinRound];
[shapeLayer setOpacity:0.2];
path = [UIBezierPath bezierPathWithRoundedRect:shapeRect cornerRadius:15.0];
[shapeLayer setPath:path.CGPath];
[self.layer addSublayer:shapeLayer];
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当我开始动画时:
- (void)adjustSelectorToPosAndSize:(float)posX andWidth:(float)width
{
shapeRect = CGRectMake(0.0f, 0.0f, width, 200.0f);
[shapeLayer setBounds:shapeRect];
[shapeLayer setPosition:CGPointMake(posX, 80.0f)];
path = [UIBezierPath bezierPathWithRoundedRect:shapeRect cornerRadius:15.0];
[shapeLayer setPath:path.CGPath];
}
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我究竟做错了什么?