我有一个使用自定义油漆进行绘画的应用程序,我想在背景中添加一个图像,以便可以在其上绘制图像,但不幸的是我似乎不知道如何做到这一点,我尝试使用堆栈,但每次我做的自定义绘画只会在容器上绘画,但由于某种原因永远不会在图像上绘画,我真的很感激有关此事的任何帮助,
这是代码:
import 'dart:ui';
import 'package:flutter/material.dart';
import 'package:flutter_colorpicker/flutter_colorpicker.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
debugShowCheckedModeBanner: false,
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(),
);
}
}
class DrawingArea {
Offset point;
Paint areaPaint;
DrawingArea({this.point, this.areaPaint});
}
class MyHomePage extends StatefulWidget {
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
List<DrawingArea> points = [];
Color selectedColor;
double strokeWidth;
@override
void initState() {
super.initState();
selectedColor = …Run Code Online (Sandbox Code Playgroud) 我正在通过我的应用程序使用枚举,我注意到每次我离开页面时它都会重置,或者当然当我关闭应用程序时,我知道共享首选项,但我不知道这是否是正确的方法或实际上如何实现它带有一个枚举。任何有关这方面的信息将不胜感激,这里是我的应用程序的示例:
`enum Gender {
male,
female,
}
class InputPage extends StatefulWidget {
@override
_InputPageState createState() => _InputPageState();
}
class _InputPageState extends State<InputPage> {
Gender selectedGender;
int height = 180;
int weight = 60;
int age = 20;
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('BMI CALCULATOR'),
),
body: Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: <Widget>[
Expanded(
child: Row(
children: <Widget>[
Expanded(
child: ReusableCard(
onPress: () {
setState(() {
selectedGender = Gender.male;
});
},
colour: selectedGender == Gender.male
? kActiveCardColour …Run Code Online (Sandbox Code Playgroud)