我写了这段简单的代码(它实际上根据输入的s,c或t来计算x的正弦,余弦或正切值),这种方法很好,直到我试图改变语句的顺序......一个工作正常.....
#include<stdio.h>
#include<math.h>
void main()
{
char T;
float x;
printf("\nPress s or S for sin(x); c or C for cos(x); t or T for tan(x)\n\n");
scanf("%c", &T);
printf("Enter the value of x: ");
scanf("%f",&x);
if(T=='s'||T=='S')
{
printf("sin(x) = %f", sin(x));
}
else if(T=='c'||T=='C')
{
printf("cos(x) = %f", cos(x));
}
else if(T=='t'||T=='T')
{
printf("tan(x) = %f", tan(x));
}
}
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*但是*一旦我将排列更改为以下内容,编译器会询问x的值并跳过scanf for char T并且不返回任何内容......任何人都可以解释这里发生了什么?
#include<stdio.h>
#include<math.h>
void main()
{
char T;
float x;
printf("Enter the value of x: "); …Run Code Online (Sandbox Code Playgroud) 我是Processing的新手,我一直致力于模拟电子运动.在我尝试为每个粒子添加渐变颜色之前,一切似乎都很好.帧速率大幅下降.
这是我到目前为止所尝试的:
float a=0;
float s;
void setup()
{
size(500,500);
smooth();
frameRate(500);
colorMode(HSB,360,100,100);
noStroke();
ellipseMode(RADIUS);
}
void draw()
{
background(200,0,100);
pushMatrix();
translate(width/2, height/2);
rotate(radians(-18));
for ( int r = width ; r >= 0; r = r - 1 )
{
s = 500*exp(-r);
fill(202, s, 100);
ellipse(100*cos(a), 50*sin(a), r, r);
}
a+=0.1;
popMatrix();
}
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