在boost :: spirit中,我添加了基于示例roman的错误处理代码.
#include <boost/spirit/include/qi.hpp>
#include <boost/spirit/include/phoenix_operator.hpp>
#include <boost/spirit/include/phoenix_core.hpp>
#include <boost/spirit/include/phoenix_fusion.hpp>
#include <boost/spirit/include/phoenix_object.hpp>
#include <boost/foreach.hpp>
#include <iostream>
#include <fstream>
#include <string>
#include <vector>
namespace qi = boost::spirit::qi;
namespace ascii = boost::spirit::ascii;
namespace phoenix = boost::phoenix;
template <typename Iterator>
struct roman : qi::grammar<Iterator>
{
roman() : roman::base_type(start)
{
using qi::eps;
using qi::lit;
using qi::lexeme;
using qi::_val;
using qi::_1;
using ascii::char_;
// for on_error
using qi::on_error;
using qi::fail;
using phoenix::construct;
using phoenix::val;
start = +(lit('M') ) >> "</>";
on_error<fail>
(
start
, …Run Code Online (Sandbox Code Playgroud) 我用boost :: spirit :: qi :: rule写了一些语法来解析互联网数据包.语法是这样的:
qi::rule<Iterator> start, request, response, status, query ;
start = (request | response | status | query) >> lit("\r\n");
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为了提高性能,用户可能希望跳过运行时中的一些规则,例如忽略"响应","状态","查询"并且只尝试匹配请求,因此规则将更改为:
start = (request ) >> lit("\r\n");
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有可能这样做吗?例如,是否有一个像"禁用()"这样的功能来禁用规则"响应","状态"和"查询"?
我有2个问题
1.在javafx应用程序中,我想将child(crosshairArea)放在其父级的左上角,宽度和高度也为1/2。认为我可以通过覆盖父函数“layoutChildren”(VBox)来做到这一点,还有其他方法可以做到吗?例如属性绑定?
2.最初VBox会占据整个场景区域,如何使它(重定位)到场景的半底部?
public class Crossh extends Application {
public static void main(String[] args) {
launch(args);
}
@Override
public void start(Stage stage) {
VBox root = new VBox(5);
// root.setPadding(new Insets(20,20,20,20));
root.setStyle("-fx-border-color:red");
Pane crosshairArea = new Pane();
crosshairArea.maxWidthProperty().bind(root.widthProperty());
crosshairArea.setStyle("-fx-border-color:black");
root.getChildren().add(crosshairArea);
Scene scene = new Scene(root);
stage.setScene(scene);
stage.setTitle("Location Crosshair");
stage.setWidth(900);
stage.setHeight(700);
stage.show();
}
}
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