我同步了我的项目,然后我得到了这些错误,我的清单代码是:
android {
compileSdkVersion 28
defaultConfig {
applicationId "chtaibi.yahya.footballcards"
minSdkVersion 15
targetSdkVersion 28
versionCode 1
versionName "1.0"
testInstrumentationRunner
"android.support.test.runner.AndroidJUnitRunner"
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android-
optimize.txt'), 'proguard-rules.pro'
}
}
}
dependencies {
implementation fileTree(dir: 'libs', include: ['*.jar'])
implementation 'com.android.support:appcompat-v7:28.0.0'
implementation 'com.android.support.constraint:constraint-layout:1.1.3'
testImplementation 'junit:junit:4.12'
androidTestImplementation 'com.android.support.test:runner:1.0.2'
androidTestImplementation 'com.android.support.test.espresso:espresso-
core:3.0.2'
implementation 'com.google.android.gms:play-services-ads:18.1.1'
}
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你能帮我吗?
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我创建了一个足球比分计算器。我有一个可以更改场景的按钮,但是当我更改场景并重新打开它时,分数值将重置为 0。代码如下:
public class Main : MonoBehaviour {
public Text plusUp;
public int value = 0;
public void button(int sc)
{
SceneManager.LoadScene(sc);
}
public void plus()
{
value++;
plusUp.text = value.ToString();
}
}
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