我想通过Three.js中的IdMapping进行选择
由于性能问题,我只有一个巨大的几何体,计算如下:
for (var i = 0; i < numberOfVertices; i += 9) {
p1 = new THREE.Vector3(graphData.triangles.vertices[i+0], graphData.triangles.vertices[i+1], graphData.triangles.vertices[i+2]);
p2 = new THREE.Vector3(graphData.triangles.vertices[i+3], graphData.triangles.vertices[i+4], graphData.triangles.vertices[i+5]);
p3 = new THREE.Vector3(graphData.triangles.vertices[i+6], graphData.triangles.vertices[i+7], graphData.triangles.vertices[i+8]);
geometry.vertices.push(new THREE.Vertex( p1.clone() ));
geometry.vertices.push(new THREE.Vertex( p2.clone() ));
geometry.vertices.push(new THREE.Vertex( p3.clone() ));
geometry.faces.push( new THREE.Face3( i/3, i/3+1, i/3+2 ) );
// i want to do something like this:
geometry.colors.push(new THREE.Color(0xFF0000));
geometry.colors.push(new THREE.Color(0xFF0000));
geometry.colors.push(new THREE.Color(0xFF0000));
}
geometry.computeFaceNormals();
var material = new THREE.MeshBasicMaterial({});
var triangles = new THREE.Mesh( geometry, material …Run Code Online (Sandbox Code Playgroud) 我正在使用dat.GUI并想要用新内容替换文件夹.
var gui = new dat.GUI();
var folder = gui.addFolder('someString');
// sometime later ...
var newFolder = gui.addFolder('someString'); // causes an error
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所以我需要一种方法来删除以前的文件夹或替换其内容.
有任何想法吗?
我想用QVariants创建一个数据结构.它看起来像这样:
QHash<QPair<QVariant, QVariant>, SHAPES::Shape* > _shapes;
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不幸的是,"没有匹配函数来调用'qHash(const QVariant&)'".
所以我为QVariants定义了自己的qHash实现:
#pragma once
#include <QVariant>
#include <QHash>
uint qHash( const QVariant & var )
{
if ( !var.isValid() || var.isNull() )
//return -1;
Q_ASSERT(0);
switch ( var.type() )
{
case QVariant::Int:
return qHash( var.toInt() );
break;
case QVariant::UInt:
return qHash( var.toUInt() );
break;
case QVariant::Bool:
return qHash( var.toUInt() );
break;
case QVariant::Double:
return qHash( var.toUInt() );
break;
case QVariant::LongLong:
return qHash( var.toLongLong() );
break;
case QVariant::ULongLong:
return qHash( var.toULongLong() );
break;
case …Run Code Online (Sandbox Code Playgroud) 我想为JavaScript函数做一个类似AOP的"之前"功能.
所以我寻找现有的解决方案,找到了jQuery的aop-plugin.不幸的是,插件只是包装给定的功能.因此,在增强函数之前指向原始函数的任何对象仍然指向原始函数.从这些对象调用该函数会调用该函数的非增强版本.
我想改变函数对象本身,而不是用其他函数包装函数,所以以前的引用不会导致意外的行为.所以我有这样的事情:
(function(){}).constructor.prototype.before = function(beforeFunction){
this.beforeFunction = beforeFunction;
};
/* some magic should happen here: enhance call? */
function logFoo() {
console.log("Foo");
};
function logBar() {
console.log("Bar");
};
logFoo(); // logs "Foo"
logFoo.before(logBar);
logFoo(); // should log "Bar", then "Foo"
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所以问题是,当调用增强函数时,如何调用beforeFunction?