我的降价中有一个电话号码,往往会突破线路的末尾.在HTML中,我可以将其包装在<nobr>标签中以使其正确地保持在一起.在降价时这样做的正确方法是什么?
我正在尝试配置为iOS RoboVM构建我的LibGDX项目.
在我的 build.gradle
project(":ios") {
apply plugin: "java"
apply plugin: "robovm"
configurations { natives }
dependencies {
compile project(":core")
compile "org.robovm:robovm-rt:${roboVMVersion}"
compile "org.robovm:robovm-cocoatouch:${roboVMVersion}"
compile "com.badlogicgames.gdx:gdx-backend-robovm:$gdxVersion"
natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-ios"
natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-ios"
}
robovm {
// Configure robovm
iosSignIdentity = "ABCD123455442D6E878394E55925E0987654321"
iosProvisioningProfile = "/path/to/profile.mobileprovision"
iosSkipSigning = false
stdoutFifo = ""
stderrFifo = ""
}
}
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我不确定iosSignIdentity的内容是否也正确,那些字符(不是那些,但是接近)是返回的序列 security find-identity -v -p codesigning
到目前为止,我完全拒绝查看从Apple下载的配置文件文件.我得到的错误是:
> No provisioning profile found matching '/path/to/profile.mobileprovision'
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几天来,我一直在反对这一点.有任何想法吗?
我原以为这两段代码会产生相同的结果
from itertools import groupby
for i in list(groupby('aaaabb')):
print i[0], list(i[1])
for i, j in groupby('aaaabb'):
print i, list(j)
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在一个我将groupby返回的迭代器转换为列表并迭代它,而在另一个迭代器直接迭代返回的迭代器.
这个脚本的输出是
a []
b ['b']
a ['a', 'a', 'a', 'a']
b ['b', 'b']
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为什么会这样?
编辑:供参考,结果groupby('aabbaa')看起来像
('a', <itertools._grouper object at 0x10c1324d0>)
('b', <itertools._grouper object at 0x10c132250>)
Run Code Online (Sandbox Code Playgroud) 我有一个 Java 类,其中包含一个名为 fillColor 的 Color 对象,以及其他几种颜色;
反射对此可能有点过分了,事实上我可能最终会使用地图,但无论哪种方式,这都值得一问。
这是该类的一个方法,它返回基于字符串的颜色。
public Color getColor(String name) {
Field field;
Color c= new Color();
try{
field = getClass().getDeclaredField(name);
System.out.println(field.get(c));
}catch(Exception e){
System.out.println(e.getMessage());
throw new RuntimeException("wtf happened here?");
}
return c;
}
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这会引发异常。消息内容如下
Can not set com.badlogic.gdx.graphics.Color field com.whatever.project.Hexagon.fillColor to com.badlogic.gdx.graphics.Color
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显然我很困惑。此消息是否告诉我无法将颜色字段分配给颜色变量?
编辑:堆栈跟踪
java.lang.IllegalArgumentException: Can not set com.badlogic.gdx.graphics.Color field com.whatever.project.Hexagon.fillColor to com.badlogic.gdx.graphics.Color
at sun.reflect.UnsafeFieldAccessorImpl.throwSetIllegalArgumentException(UnsafeFieldAccessorImpl.java:164)
at sun.reflect.UnsafeFieldAccessorImpl.throwSetIllegalArgumentException(UnsafeFieldAccessorImpl.java:168)
at sun.reflect.UnsafeFieldAccessorImpl.ensureObj(UnsafeFieldAccessorImpl.java:55)
at sun.reflect.UnsafeObjectFieldAccessorImpl.get(UnsafeObjectFieldAccessorImpl.java:36)
at java.lang.reflect.Field.get(Field.java:379)
at com.whatever.project.Hexagon.getColor(Hexagon.java:177)
at com.whatever.project.Animator$1.animate(Animator.java:45)
at com.whatever.project.Animator.animate(Animator.java:86)
at com.whatever.project.Project.render(BlackDot.java:40)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:206)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:114)
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fillColor …
我希望能够将对象/字典中的值引用为myDictionary.SOME_VALUE. 是否可以通过不需要我为提前列出每个属性值的对象指定类型的方式来完成?例如,如果这是一个带有字符串键的字典,我知道语法是
var myDictionary : {[id:string]:number} = {'a':1, 'b':2}
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有没有一种方法可以定义允许我执行以下操作的类型
var myDictionary = {a:1, b:2}
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对于任意不带引号的属性名称,不需要显式接口/类型定义(例如type myDictType = {a:number, b:number}:)?
我重新发现我刚刚安装编译C的恐怖libtins从http://libtins.github.io,通常如下./configure- > make- > sudo make install模式.
sudo make install肯定把标题放入,/usr/local/include/tins但它似乎不能g++看到它们.
按照这里的建议,我尝试运行gcc -x c++ -v -E /dev/null以查看包含路径.
clang -cc1 version 5.1 based upon LLVM 3.4svn default target x86_64-apple-darwin13.3.0
ignoring nonexistent directory "/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk/usr/local/include"
ignoring nonexistent directory "/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk/Library/Frameworks"
#include "..." search starts here:
#include <...> search starts here:
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../lib/clang/5.1/include
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk/usr/include
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk/System/Library/Frameworks (framework directory)
End of search list.
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我原本希望能/usr/local/include在某处看到.现在Xcode应用程序内的默认路径路径是否全部?
app.cpp
#include <tins/tins.h>
int main() …Run Code Online (Sandbox Code Playgroud)