\n\n\n未捕获的类型错误:无法在“CanvasRenderingContext2D”上执行“drawImage”:在drawCanvas(用户脚本)处提供的值不是类型“(CSSImageValue或HTMLImageElement或SVGImageElement或HTMLVideoElement或HTMLCanvasElement或ImageBitmap或OffscreenCanvas)” .html?id=0e769594-f15d-490f-a75c-bac819525aab:56)\n 在 setTimeout (userscript.html?id=0e769594-f15d-490f-a75c-bac819525aab:59)
\n
我正在尝试根据 url 输入将图像加载到画布,我尝试添加事件侦听器和记录器,但似乎都不起作用。
\n\nsetTimeout(() => {\n\n let startpanel = document.getElementById(\'startpanel\')\n\n // image for skin\n var img = document.createElement("img");\n img.style.width = "220px";\n img.style.height = "177px";\n\n // input custom skin\n var skinInput = document.createElement("input");\n skinInput.placeholder = "skin url";\n skinInput.style.width = "150px";\n skinInput.style.height = "35px";\n\n skinInput.onblur = function() {\n const newImage = new Image();\n newImage.src = skinInput.value;\n img.src = skinInput.value;\n drawCanvas(newImage);\n };\n\n startpanel.appendChild(skinInput)\n\n // draw skin\n var appearance = document.createElement("canvas");\n appearance.id = "appearance";\n // …Run Code Online (Sandbox Code Playgroud)