我是一个新的iOS编程。我要构建一个允许用户单击屏幕上显示的特定对象的应用程序。我正在使用addGestureRecognizer已显示的对象,以识别是否已单击用户,然后我只想在屏幕上添加另一个对象。
这是我到目前为止所做的
objpizza = make2dNode(image:#imageLiteral(resourceName: "pizza"),width: 0.07,height: 0.07)
objpizza.position = SCNVector3(0,0,-0.2)
objpizza.name = "none"
self.arView.addGestureRecognizer(UIGestureRecognizer(target: self, action: #selector(selectObject)))
arView.scene.rootNode.addChildNode(objpizza)
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这是make2dNode功能只是调整对象
func make2dNode(image: UIImage, width: CGFloat = 0.1, height: CGFloat = 0.1) -> SCNNode {
let plane = SCNPlane(width: width, height: height)
plane.firstMaterial!.diffuse.contents = image
let node = SCNNode(geometry: plane)
node.constraints = [SCNBillboardConstraint()]
return node
}
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这是我在实现时从未调用的函数 self.arView.addGestureRecognizer(UIGestureRecognizer(target: self, action: #selector(selectObject)))
@objc func selectObject() {
print("Image has been selected")
}
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