在C#中的类或接口定义中指示了什么:
public interface IServer : IServerManager, ISimulation, ISiteEx
{
/// <summary>
/// Returns the highest game version that supported by this server.
/// Higher versions aren't guaranteed to work perfect.
/// </summary>
Version MaxSupportedGameVersion { get; }
/// <summary>
/// Gets/sets the current server configuration.
/// </summary>
ServerConfiguration Configuration { get; set; }
}
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