我有一个按钮可以在我的代码上打开一个新窗口,我一直在尝试使该按钮打开一个名为“newest_release_window”的新窗口,并考虑到两件事:
不幸的是,它变得太复杂了,我一生都无法弄清楚如何去做。问题是我无法让代码检测“newest_release_window”是否打开,并据此更改变量。
welcome_window = Tk()
welcome_window.title("Games R Us")
welcome_window.geometry("360x350")
welcome_window.configure(bg = "gold")
currentDisplay = 10
newest_release_windowtracker = 0
gui_font_5 = ("Helvetica", 5, "bold")
gui_font_10 = ("Helvetica", 10, "bold")
gui_font_15 = ("Helvetica", 15, "bold")
gui_font_20 = ("Helvetica", 20, "bold")
space_between = (5)
button_variable = IntVar()
def newwindow_newest_release():
global newest_release_windowtracker
newest_release_window = Tk()
newest_release_window.title("Games R Us")
newest_release_window.geometry("360x350")
newest_release_window.configure(bg = "greenyellow")
currentDisplay = 10
display = Label(newest_release_window, text="Humm, see a new window !",
bg ="limegreen")
display.pack()
newest_release_window.withdraw()
if newest_release_windowtracker == 0: …Run Code Online (Sandbox Code Playgroud)