我正在尝试将 Firebase 远程配置实施到统一项目中。
这是唯一正在运行的脚本:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Firebase;
using Firebase.RemoteConfig;
using System;
using System.Threading.Tasks;
public class FirebaseAlt : MonoBehaviour
{
private DependencyStatus dependencyStatus = DependencyStatus.UnavailableOther;
void Awake()
{
FirebaseApp.CheckAndFixDependenciesAsync().ContinueWith(task => {
dependencyStatus = task.Result;
if (dependencyStatus == DependencyStatus.Available)
{
InitializeFirebase();
}
else
{
Debug.LogError("Could not resolve all Firebase dependencies: " + dependencyStatus);
}
});
}
// Initialize remote config, and set the default values.
void InitializeFirebase()
{
FetchData();
}
// Start a fetch request.
public void …Run Code Online (Sandbox Code Playgroud)