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OpenGL UI原型的正确语言.放弃Python

所以,我有这个想法,我试图使用OpenGL和一些物理原型设计一个实验用户界面.我对这两个主题都知之甚少,但我对C++,Java和C#等编程语言非常有经验.经过一些初步的研究,我决定使用Python(使用Eclipse/PyDev)和Qt,这对我来说都是新手,现在有四个不同的主题可以同时学习或多或少.

I've gotten quite far with both OpenGL and Python, but while Python and its ecosystem initially seemed perfect for the task, I've now discovered some serious drawbacks. Bad API documentation and lacking code completion (due to dynamic typing), having to import every module I use in every other module gets tedious when having one class per module, having to select the correct module to run the program, and having to wait 30 seconds for the program to start and …

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