当我使用下面简单的SVG时,它适用于旋转方法
var car = "M17.402,0H5.643C2.526,0,0,3.467,0,6.584v34.804c0,3.116,2.526,5.644,5.643,5.644h11.759c3.116,0,5.644-2.527,5.644-5.644 V6.584C23.044,3.467,20.518,0,17.402,0z M22.057,14.188v11.665l-2.729,0.351v-4.806L22.057,14.188z M20.625,10.773 c-1.016,3.9-2.219,8.51-2.219,8.51H4.638l-2.222-8.51C2.417,10.773,11.3,7.755,20.625,10.773z M3.748,21.713v4.492l-2.73-0.349 V14.502L3.748,21.713z M1.018,37.938V27.579l2.73,0.343v8.196L1.018,37.938z M2.575,40.882l2.218-3.336h13.771l2.219,3.336H2.575z M19.328,35.805v-7.872l2.729-0.355v10.048L19.328,35.805z";
var icon = {
path: car,
scale: .7,
strokeColor: 'white',
strokeWeight: .10,
fillOpacity: 1,
fillColor: '#404040',
offset: '5%',
anchor: new google.maps.Point(10, 25)
};
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如下所示:
function animate(d) {
if (d > eol) {
marker.setPosition(endLocation.latlng);
return;
}
var p = polyline.GetPointAtDistance(d);
//map.panTo(p);
var lastPosn = marker.getPosition();
marker.setPosition(p);
var heading = google.maps.geometry.spherical.computeHeading(lastPosn, p);
icon.rotation = heading;
marker.setIcon(icon);
updatePoly(d);
timerHandle = setTimeout("animate(" + index + "," + (d + step) …Run Code Online (Sandbox Code Playgroud) javascript svg google-maps google-maps-api-3 google-maps-markers