本质上,尝试编写以下代码会导致以下错误:
from matplotlib import pyplot as plt
plt.plot([1,2,3,2,1])
plt.show()
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libGL error: MESA-LOADER: failed to open iris: /home/xxx/.conda/envs/stat/lib/python3.8/site-packages/pandas/_libs/window/../../../../../libstdc++.so.6: version `GLIBCXX_3.4.29' not found (required by /usr/lib64/dri/iris_dri.so) (search paths /usr/lib64/dri, suffix _dri)
libGL error: failed to load driver: iris
libGL error: MESA-LOADER: failed to open swrast: /home/xxx/.conda/envs/stat/lib/python3.8/site-packages/pandas/_libs/window/../../../../../libstdc++.so.6: version `GLIBCXX_3.4.29' not found (required by /usr/lib64/dri/swrast_dri.so) (search paths /usr/lib64/dri, suffix _dri)
libGL error: failed to load driver: swrast
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我在 StackOverflow 上发现了类似的错误,但都不是这里所需要的。
从语义上讲,在编写代码时使用这些样式中的哪一种会有所不同,或者处理器是否会以相同的方式解析它.如果有差异,哪一个更快?
int function(bool) {
...
return 0
}
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要么
int function(bool)
{
...
return 0
}
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