我正在使用Xcode在Spritekit中构建游戏.更新到Xcode 9后,我发现每次通过.sks文件设置纹理时,Xcode会立即崩溃.我重新启动了计算机,更新了应用程序,重新加载了纹理,没有任何改变.我有2017年的Macbook Prof 13"w/touch bar.这是诊断:
Process: Xcode [577]
Path: /Applications/Xcode.app/Contents/MacOS/Xcode
Identifier: com.apple.dt.Xcode
Version: 9.0.1 (13249)
Build Info: IDEFrameworks-13249000000000000~2
App Item ID: 497799835
App External ID: 823984564
Code Type: X86-64 (Native)
Parent Process: ??? [1]
Responsible: Xcode [577]
User ID: 501
Date/Time: 2017-10-22 17:30:06.029 -0400
OS Version: Mac OS X 10.12.6 (16G29)
Report Version: 12
Anonymous UUID: 0537A8C3-9FB2-836A-088B-E5D2B7FEB3EB
Time Awake Since Boot: 100 seconds
System Integrity Protection: enabled
Crashed Thread: 0 Dispatch queue: SKCRenderer_resource_queue
Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE …
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