所以我有一个设置,我正在创建自己的视图,我正在添加一些TextViews.但是,重力设置被打破了.(它水平居中,但不是垂直居中)我这样做是因为除了TextView之外我还在其他视图中绘制其他东西,但这些工作正常.TextView引力只有一个问题.这是我所拥有的部分代码.
public class myView extends View {
protected RelativeLayout baseLayout;
protected TextView textView1;
protected TextView textView2;
public myView (Context context) {
super(context);
setLayoutParams(new LayoutParams(FILL_PARENT, FILL_PARENT));
baseLayout = new RelativeLayout(context);
baseLayout.setLayoutParams(new LayoutParams(FILL_PARENT, FILL_PARENT));
textView1 = new TextView(context);
// initialize textView1 string, id, textsize, and color here
textView2 = new TextView(context);
// initialize textView2 string, id, textsize, and color here
baseLayout.addView(textView1);
baseLayout.addView(textView2);
}
@Override
public void onDraw(Canvas canvas) {
super.onDraw(canvas);
Resources res = getResources();
// calculate out size and position of both …Run Code Online (Sandbox Code Playgroud) 所以我在代码中设置了一个自定义视图(没有为它定义XML布局),我想知道如何正确定义子视图ID.我DO有定义ID的类似于这样的XML文件.但我所理解的吧,至少,因为我没有一个XML布局没有AttribSet传递..所以我的所有构造函数是刚(上下文的背景下)的类型.
<resources>
<item type="id" name="textview1"/>
<item type="id" name="textview2"/>
</resources>
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我的观点看起来像这样:
public class MyView extends View {
protected RelativeLayout baseLayout;
protected TextView textView1;
protected TextView textView2;
public MyView(Context context) {
super(context);
LayoutParams fill = new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT);
setLayoutParams(fill);
Resources res = getResources();
baseLayout = new RelativeLayout(context);
baseLayout.setLayoutParams(fill);
textView1 = new TextView(context);
textView1.setId(R.id.textview1);
// other init stuff here
textView2 = new TextView(context);
textView2.setId(R.id.textview2);
// other init stuff here
baseLayout.addView(textView1);
baseLayout.addView(textView2);
}
@Override
public void onDraw(Canvas canvas) {
super.onDraw(canvas);
// *snip …Run Code Online (Sandbox Code Playgroud)