试图理解gluLookAt,特别是最后3个参数.
有人可以解释一下吗?
gluLookAt(camera[0], camera[1], camera[2], /* look from camera XYZ */
0, 0, 0, /* look at the origin */
0, 1, 0); /* positive Y up vector */
Run Code Online (Sandbox Code Playgroud)
谢谢.
opengl ×1