最后几天,我正在寻找任何解决方案,使用Nokogiri获取多个节点,并在祖先节点中使用参考变量.
我需要的是:实际上我正在收集"Segment"节点的所有"Id".然后我想用"Segment"节点收集所有后续"资源".为了收集"资源",我想将"Id"设置为变量.
<CPL>
<SegmL>
<Segment>
<Id>UUID</Id> #UUID as a variable
<Name>name_01</Name>
<SeqL>
<ImageSequence>
<Id>UUID</Id>
<Track>UUID</Track>
<ResourceList>
<Resource> #depending on SegmentId
<A>aaa</A>
<B>bbb</B>
<C>ccc</C>
<D>ddd</D>
</Resource>
</ResourceList>
</ImageSequence>
<AudioSequence>
<Id>UUID</Id>
<Track>UUID</Track>
<ResourceList>
<Resource>
<A>aaa</A>
<B>bbb</B>
<C>ccc</C>
<D>ddd</D>
</Resource>
</ResourceList>
</AudioSequence>
</SequL>
</Segment>
<Segment>
<Id>UUIDa</Id>
<Name>name_02</Name>
<SequL>
<ImageSequence>
<Id>UUID</Id>
<Track>UUID</Track>
<ResourceList>
<Resource>
<A>aaa</A>
<B>bbb</B>
<C>ccc</C>
<D>ddd</D>
</Resource>
</ResourceList>
</ImageSequence>
<AudioSequence>
<Id>UUID</Id>
<Track>UUID</Track>
<ResourceList>
<Resource>
<A>aaa</A>
<B>bbb</B>
<C>ccc</C>
<D>ddd</D>
</Resource>
</ResourceList>
</AudioSequence>
</SequL>
</Segment>
</SegmL>
</CPL>
Run Code Online (Sandbox Code Playgroud)
每个收集的所有资源数据 A = Resource.css("A").text.gsub(/\n/,"")
#first each do …Run Code Online (Sandbox Code Playgroud)