我遇到了来自客户的崩溃,有以下回溯:
0 libGPUSupportMercury.dylib 0x3542ae2e gpus_ReturnNotPermittedKillClient + 10
1 IMGSGX543RC2GLDriver 0x30bbf5e5 SubmitPacketsIfAny + 245
2 GLEngine 0x32f827db glFinish_Exec + 167
3 CoreImage 0x31fb85b7 CI::GLESContext::recursive_render(CI::Node const*, CGRect, bool) + 219
4 CoreImage 0x31fbb351 CI::GLESContext::render(CI::Node*, CGRect) + 41
5 CoreImage 0x31fc2901 CI::image_get_cgimage(CI::Context*, CI::Image*, CGRect, CGColorSpace*, CI::PixelFormat) + 1313
6 CoreImage 0x31fa8427 -[CIContext createCGImage:fromRect:format:colorSpace:] + 487
7 CoreImage 0x31fa81e9 -[CIContext createCGImage:fromRect:] + 89
8 App 0x0013c9db -[PZTiledImageLayer drawInContext:] (PZTiledImageLayer.m:129)
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这是由于应用程序处于后台(不允许)时访问GPU.
导致此崩溃的代码是:
if([UIApplication sharedApplication].applicationState == UIApplicationStateActive)
{
cg_image = [self.imageContext createCGImage:im fromRect:rclip];
}
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这意味着应用程序在我检查后更改状态,但在GPU在Core Image …