我为此疯狂.我可以写一个cookie,然后再读一遍.但在某些时候,我想更新它所拥有的价值.每当我再次获得cookie时,我会得到初始值,而不是更新的值.下面是我用于写入/更新和读取cookie的代码.
private static HttpCookie WriteCookie(Guid siteId, string siteName)
{
var cookie = HttpContext.Current.Request.Cookies.Get("UserSettings");
if(cookie != null) {
cookie.Value = EncryptObject(new UserSettingsModel { SiteID = siteId, SiteName = siteName });
HttpContext.Current.Response.Cookies.Set(cookie);
}else {
cookie = new HttpCookie("UserSettings") { Path = "/", Expires = DateTime.Now.AddDays(1), Value = EncryptObject(new UserSettingsModel { SiteID = siteId, SiteName = siteName }) };
HttpContext.Current.Response.Cookies.Add(cookie);
}
return cookie;
}
public static UserSettingsModel GetUserSettings(string username = null)
{
var cookie = HttpContext.Current.Request.Cookies.Get("UserSettings");
if (cookie == null || string.IsNullOrEmpty(cookie.Value))
{ …
Run Code Online (Sandbox Code Playgroud) 我使用以下代码在NTP和C#DateTime之间进行转换.我认为前向反转是正确的,但倒退是错误的.
请参阅以下代码将8个字节转换为DatTime:
public static ulong GetMilliSeconds(byte[] ntpTime)
{
ulong intpart = 0, fractpart = 0;
for (var i = 0; i <= 3; i++)
intpart = 256 * intpart + ntpTime[i];
for (var i = 4; i <= 7; i++)
fractpart = 256 * fractpart + ntpTime[i];
var milliseconds = intpart * 1000 + ((fractpart * 1000) / 0x100000000L);
Debug.WriteLine("intpart: " + intpart);
Debug.WriteLine("fractpart: " + fractpart);
Debug.WriteLine("milliseconds: " + milliseconds);
return milliseconds;
}
public static DateTime ConvertToDateTime(byte[] ntpTime) …
Run Code Online (Sandbox Code Playgroud) 我使用以下方法在WinRT中请求锁屏访问:
public async void RequestLockScreenAccess()
{
var status = BackgroundExecutionManager.GetAccessStatus();
if (status == BackgroundAccessStatus.Unspecified || status == BackgroundAccessStatus.Denied)
status = await BackgroundExecutionManager.RequestAccessAsync();
switch (status)
{
case BackgroundAccessStatus.AllowedWithAlwaysOnRealTimeConnectivity:
_mainInfo.NotifyUser = "This app is on the lock screen and has access to Always-On Real Time Connectivity.";
break;
case BackgroundAccessStatus.AllowedMayUseActiveRealTimeConnectivity:
_mainInfo.NotifyUser = "This app is on the lock screen and has access to Active Real Time Connectivity.";
break;
case BackgroundAccessStatus.Denied:
_mainInfo.NotifyUser = "This app is not on the lock screen.";
break;
case BackgroundAccessStatus.Unspecified: …
Run Code Online (Sandbox Code Playgroud)