在我的MainWindow中,我有一个ObservableCollection,它显示在每个Binding的Listbox中.
如果我更新我的Collection,修改将显示在列表中.
这有效:
public ObservableCollection<double> arr = new ObservableCollection<double>();
public MainWindow()
{
arr.Add(1.1);
arr.Add(2.2);
testlist.DataContext = arr;
}
private void Button_Click(object sender, RoutedEventArgs e)
{
arr[0] += 1.0;
}
<ListBox Name="testlist" ItemsSource="{Binding}"></ListBox>
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这个版本不起作用:
public ObservableCollection<double> arr = new ObservableCollection<double>();
public MainWindow()
{
arr.Add(1.1);
arr.Add(2.2);
testlist.DataContext = this;
}
private void Button_Click(object sender, RoutedEventArgs e)
{
arr[0] += 1.0;
}
<ListBox Name="testlist" ItemsSource="{Binding Path=arr}"></ListBox>
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你能告诉我为什么吗?我想把它作为DataContext给出,因为在我的对话框中还有很多其他属性要显示,如果我不必为每个单独的控件设置DataContext,那将是很好的.
在搜索内存泄漏时,我发现了一件奇怪的事情,我不知道它是否正常.
为了找到内存泄漏,我创建了一个带有新按钮和按钮检查的小测试应用程序:
List<WeakReference> WeakReferences = new List<WeakReference>();
private void Button_New(object sender, RoutedEventArgs e)
{
WeakReferences.Add(new WeakReference(new ObjectUnderTest()));
// Adding a bunch of other objects to test here
}
private void Button_Check(object sender, RoutedEventArgs e)
{
GC.Collect();
GC.WaitForPendingFinalizers();
GC.Collect();
int AliveCounter = 0;
foreach (var item in WeakReferences)
{
if (item.IsAlive)
{
AliveCounter++;
Debug.WriteLine("Object " + item.Target.GetType().ToString() + " still alive!");
}
}
if (AliveCounter > 0)
{
MessageBox.Show(AliveCounter.ToString() + " objects still alive!");
}
else
{
MessageBox.Show("No objects alive!");
} …Run Code Online (Sandbox Code Playgroud) 假设我有这样的用户控件:
<UserControl x:Class="StyleTest.UserControl1"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
mc:Ignorable="d"
d:DesignHeight="300" d:DesignWidth="300">
<Grid>
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition />
</Grid.RowDefinitions>
<Button Grid.Row="0">Style please</Button>
<Button Grid.Row="1">Style please</Button>
</Grid>
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我想将此控件中的所有按钮设置为background = green.但我不想影响我的程序中的其他按钮,我不想修改控件的代码.
我现在发现的是:
<Window x:Class="StyleTest.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:loc="clr-namespace:StyleTest"
Title="MainWindow" Height="350" Width="525">
<Window.Resources>
<Style x:Key="UserControlStyles" TargetType="Button">
<Setter Property="Background" Value="green" />
</Style>
</Window.Resources>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Button Grid.Column="0">no Style please</Button>
<loc:UserControl1 Grid.Column="1">
<loc:UserControl1.Resources>
<Style TargetType="Button" BasedOn="{StaticResource UserControlStyles}" />
</loc:UserControl1.Resources>
</loc:UserControl1>
</Grid>
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但是这意味着我必须将这个代码添加到控件的每个实例,以及一些额外的代码,如果我想设置例如TextBoxes的前景色.
我要找的是类似的东西:
<Style TargetType="Buttons that are childs of UserControl1">
<Setter Property="Background" Value="green" …Run Code Online (Sandbox Code Playgroud) 我有很多现有的业务对象,其中包含许多属性和集合,我想在其中绑定用户接口.使用DependencyProperty或ObservableCollections在这些对象中使用不是一种选择.据我所知,当我修改这些对象时,我希望有一种机制来在我执行此操作时更新所有UI控件.另外,我也不知道哪些UI控件绑定到这些对象以及哪些属性.
这是我现在尝试做的简化代码:
public class Artikel
{
public int MyProperty {get;set;}
}
public partial class MainWindow : Window
{
public Artikel artikel
{
get { return (Artikel)GetValue(artikelProperty); }
set { SetValue(artikelProperty, value); }
}
public static readonly DependencyProperty artikelProperty =
DependencyProperty.Register("artikel", typeof(Artikel), typeof(MainWindow), new UIPropertyMetadata(new Artikel()));
public MainWindow()
{
InitializeComponent();
test.DataContext = this;
}
private void Button_Click(object sender, RoutedEventArgs e)
{
artikel.MyProperty += 1;
// What can I do at this point to update all bindings?
// …Run Code Online (Sandbox Code Playgroud) 为了清理我的代码,我正在尝试将app.xaml拆分为单独的资源字典.这适用于运行时,但不适用于设计时:
剪辑在app.xaml
<Application.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="/;component/Theme/Colors.xaml" />
<ResourceDictionary Source="/;component/Theme/Styles.xaml" />
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
</Application.Resources>
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Colors.xaml
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<SolidColorBrush x:Key="backgroundBrush" Color="Gold"/>
</ResourceDictionary>
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Styles.xaml
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<Style TargetType="StatusBar">
<Setter Property="Background" Value="{StaticResource backgroundBrush}" />
</Style>
</ResourceDictionary>
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剪切了MainWindow.xaml
<Window x:Class="test.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="test" Width="800" Height="600" >
<StatusBar Name="statusBar" DockPanel.Dock="Bottom">
<StatusBarItem Content="{Binding statusMessage}" />
</StatusBar>
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DesignView给出错误:错误8'{DependencyProperty.UnsetValue}'不是属性'Background'的有效值.C:\ Daten\DotNet\test\test\MainWindow.xaml 123
如果我将backgroundBrush直接放入app.xaml中,如下所示:
<Application.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="/;component/Theme/Colors.xaml" />
<ResourceDictionary Source="/;component/Theme/Styles.xaml" />
<ResourceDictionary>
<SolidColorBrush x:Key="backgroundBrush" Color="Gold"/>
</ResourceDictionary>
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
</Application.Resources>
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DesignView没有问题.
那么有没有办法告诉DesignView在哪里找到backgroundBrush,如果这个画笔放在一个单独的资源字典中?
wpf ×4
xaml ×4
c# ×3
.net ×1
binding ×1
data-binding ×1
designview ×1
memory-leaks ×1
styles ×1