有没有办法在非UI线程中进行UI更改?简短的问题.
该参数未分解为单独的字段,我无法理解为什么。
这是我的Yaml,使用OpenApi 3.0
paths:
/match/started:
post:
tags:
- match
summary: 'Callback for when a game has started.'
operationId: 'App\Http\Controllers\Api\V1\MatchController::started'
requestBody:
description: 'Something something batman!'
required: true
content:
multipart/form-data:
schema:
required:
- match_uuid
properties:
game_uuid:
type: string
player_uuids:
type: array
items:
type: string
type: object
encoding:
player_uuids:
style: form
explode: true
responses:
200:
description: 'success response'
content:
application/json:
schema:
$ref: '#/components/schemas/Api_V1_Match_Started'
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这是sw着嘴给我的卷曲要求(不好)
curl -X POST "https://editor.swagger.io/api/v1/match/started" -H "accept: application/json" -H "Content-Type: multipart/form-data" -F "game_uuid=test" -F "player_uuids=aaa,bbb,ccc"
您可以在其中看到最后一个参数的地方-F "player_uuids=aaa,bbb,ccc" …
有没有办法在画布上绘制然后使用updatelayeredwindow,所以不会看到表单,但文本,如只显示文本的transculent表单?如果没有,那么有没有办法制作某种只有画布(opengl/directx)的变形形式?我想在所有窗口的顶部绘制命令.
在制作我的代码时,我遇到了一个奇怪的问题.我为所有包含1个文件,我们称之为includes.h和类文件,如clientclass.h等.
问题是,当我尝试编译我的代码时,我得到一个编译器错误:
/mnt/orange-new/units/includes.h|34|error:'ClientClass'没有命名类型
包括:
#ifndef INCLUDES_H_INCLUDED
#define INCLUDES_H_INCLUDED
#include <stdlib.h>
#include <stdio.h>
#include <pthread.h>
#include <errno.h>
#include <sys/timeb.h>
#include <sys/select.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <netinet/in.h>
#include <fcntl.h>
#include <arpa/inet.h>
#include <time.h>
#include <iostream>
#include <cstring>
#include <string>
#include "config.h"
#include "console.h"
#include "clientclass.h"
#include "tcpparser.h"
#include "netmsg.h"
#include "main.h"
Console Konsola;
ClientClass Clients;
TCPThread ParserTCP;
#endif // INCLUDES_H_INCLUDED
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clientclass.h:
#ifndef CLIENTCLASS_H_INCLUDED
#define CLIENTCLASS_H_INCLUDED
#include "includes.h"
struct ClientStruct {
int Sock;
int Ident;
int Room;
std::string Name;
std::string …
Run Code Online (Sandbox Code Playgroud) 有没有办法如何在VirtualTreeView的IVTEditLink编辑器中添加多个组件?
我的Android应用程序中的java Threads有问题.我的嵌套线程阻止了我的UI,我该如何解决这个问题呢?
MyClass.java
package com.knobik.gadu;
import android.util.Log;
public class MyClass {
public void StartTheThread() {
Thread Nested = new Thread( new NestedThread() );
Nested.run();
}
private class NestedThread implements Runnable {
public void run() {
while (true) {
Log.d( "DUPA!", "debug log SPAM!!" );
}
}
}
}
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这就是我运行它的方式:
package com.knobik.gadu;
import java.io.IOException;
import org.apache.http.client.ClientProtocolException;
import org.apache.http.client.HttpClient;
import org.apache.http.client.ResponseHandler;
import org.apache.http.client.methods.HttpGet;
import org.apache.http.impl.client.BasicResponseHandler;
import org.apache.http.impl.client.DefaultHttpClient;
import android.app.Activity;
import android.os.Bundle;
import android.util.Log;
import android.view.View;
public class AndroidGadu extends Activity {
public …
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