我正在研究多线程并编写了一个基本的生产者/消费者。我对下面写的生产者/消费者有两个问题。1)即使将消费者睡眠时间设置为低于生产者睡眠时间,生产者似乎仍然执行得更快。2)在消费者中,我复制了生产者完成向队列添加但队列中仍有元素的情况下的代码。对于构建代码的更好方法有什么建议吗?
#include <iostream>
#include <queue>
#include <mutex>
class App {
private:
std::queue<int> m_data;
bool m_bFinished;
std::mutex m_Mutex;
int m_ConsumerSleep;
int m_ProducerSleep;
int m_QueueSize;
public:
App(int &MaxQueue) :m_bFinished(false), m_ConsumerSleep(1), m_ProducerSleep(5), m_QueueSize(MaxQueue){}
void Producer() {
for (int i = 0; i < m_QueueSize; ++i) {
std::lock_guard<std::mutex> guard(m_Mutex);
m_data.push(i);
std::cout << "Producer Thread, queue size: " << m_data.size() << std::endl;
std::this_thread::sleep_for(std::chrono::seconds(m_ProducerSleep));
}
m_bFinished = true;
}
void Consumer() {
while (!m_bFinished) {
if (m_data.size() > 0) {
std::lock_guard<std::mutex> guard(m_Mutex);
std::cout << "Consumer Thread, …
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