OSStatus MusicPlayerCallback (
void * inRefCon,
AudioUnitRenderActionFlags * ioActionFlags,
const AudioTimeStamp * inTimeStamp,
UInt32 inBusNumber,
UInt32 inNumberFrames,
AudioBufferList * ioData) {
MusicPlaybackState *musicPlaybackState = (MusicPlaybackState*) inRefCon;
double sampleinp;
double A,omega,sn,cs,alpha,Bandwidth;
double dbGain;
double a0,a1,a2,b0,b1,b2;
dbGain = 1.0;
A=pow(10.0,dbGain/40.0);
Bandwidth = 2.0;
omega=2 * M_PI * 800.0/44100.0;
sn=sin(omega);
cs=cos(omega);
alpha=sn*sinh(((M_LN2/2)*Bandwidth*omega)/sn);
//Peak Filter Biquad
b0 =1.0 + alpha * A;
b1 = (-2.0 * cs);
b2 = 1.0 - alpha * A;
a0 = 1.0 + (alpha /A);
a1 = -2.0 * …Run Code Online (Sandbox Code Playgroud) #import "VTM_AViPodReaderViewController.h"
#import <AudioToolbox/AudioToolbox.h> // for the core audio constants
#define EXPORT_NAME @"exported.caf"
@implementation VTM_AViPodReaderViewController
@synthesize songLabel;
@synthesize artistLabel;
@synthesize sizeLabel;
@synthesize coverArtView;
@synthesize conversionProgress;
#pragma mark init/dealloc
- (void)dealloc {
[super dealloc];
}
#pragma mark vc lifecycle
-(void) viewDidAppear:(BOOL)animated {
[super viewDidAppear:animated];
}
#pragma mark event handlers
-(IBAction) convertTapped: (id) sender {
// set up an AVAssetReader to read from the iPod Library
NSURL *assetURL = [song valueForProperty:MPMediaItemPropertyAssetURL];
AVURLAsset *songAsset = [AVURLAsset URLAssetWithURL:assetURL options:nil];
NSError *assetError = nil;
AVAssetReader …Run Code Online (Sandbox Code Playgroud) 如何将其转换为Objective-C?主要是这样的:float *newH= new float[newD];
我在obj-c中用什么代替new?
int newD = 100;
float *newH = new float[newD];
for(int i=0; i<newD; i++){
newH[i] = 0.0f;
}
Run Code Online (Sandbox Code Playgroud)