我正在尝试使用NTTimer,但它不起作用.
它从这里开始:
timer = NSTimer.scheduledTimerWithTimeInterval(0.003, target: self, selector: "openFrameAnimation", userInfo: nil, repeats: true)
Run Code Online (Sandbox Code Playgroud)
它激发了这个功能:
func openFrameAnimation(){
Swift.print("Animation Goes... ",NSDate().timeIntervalSince1970)
self.frame = NSRect(x: self.frame.origin.x,
y: self.frame.origin.y-12,
width: self.frame.width,
height: self.frame.height + 12)
if(self.frame.height >= self.finalFrame.height){
Swift.print("STOP")
self.frame = self.finalFrame
timer.invalidate()
// timer = nil //ERROR: nil cannot be assigned to type "NSTimer"
}
self.needsDisplay = true
}
Run Code Online (Sandbox Code Playgroud)
即使反复打印"STOP",计时器仍继续调用openFrameAnimation,我无法阻止它.如果验证条件,我该如何停止计时器?
日志:
[...]
*Animation Goes... 1456613095.27813
STOP
[...]
Animation Goes... 1456613095.51233
STOP
Animation Goes... 1456613095.54458
[...]
STOP
Animation Goes... 1456613095.5938
STOP*
Run Code Online (Sandbox Code Playgroud) 我尝试创建一个scrollview.通过Xib创建了一个scrollview,以编程方式添加了scrolledView(一个包含scrollView中所有子视图的NSView).
以下代码显示了子视图,但scrollView未滚动.为什么?
class LevelScrollController: NSViewController {
@IBOutlet var scrollView: NSScrollView!
override func viewDidLoad() {
super.viewDidLoad()
let scrolledView = NSView(frame: NSRect(x: 0, y: 0, width: scrollView.frame.size.width, height: 300))
// Inserisco pulsanti di esempio
for i in 1 ... 10{
scrolledView.addSubview(NSButton(frame: NSRect(x: 0, y: i*30, width: 100, height: 30)))
}
scrollView.addSubview(scrolledView)
}
Run Code Online (Sandbox Code Playgroud)
将代码放在viewDidLayout而不是viewDidLoad中不会更改结果:不滚动