我研究了这个,发现它addAction (int icon, CharSequence title, PendingIntent intent)已被弃用,所以我用过addAction (Notification.Action action).在这两种情况下,都无法看到图标.
NotificationCompat.Action action = new NotificationCompat.Action.Builder(R.drawable.ic_share, "", pendingIntent).build();
notificationBuilder.addAction(action);
Run Code Online (Sandbox Code Playgroud)
文本似乎工作,但我把它留空了,因此在主图像下面有一个空的空间,其中应该显示图标
在使用gradle文件同步项目后,我收到以下错误.Open File将我重定向到app模块中的build.gradle.
Failed to resolve: common
Open File
Could not find common.jar (android.arch.core:common:1.1.0).
Searched in the following locations:
https://jcenter.bintray.com/android/arch/core/common/1.1.0/common-1.1.0.jar
Run Code Online (Sandbox Code Playgroud)
build.gradle(模块:app)
def rootConfiguration = {}
apply from: project(':app').file('config.gradle'), to: rootConfiguration
apply plugin: 'com.android.application'
apply plugin: 'kotlin-android'
apply plugin: 'kotlin-android-extensions'
apply plugin: 'kotlin-kapt'
apply plugin: 'realm-android'
buildscript {
repositories {
maven { url 'https://maven.fabric.io/public' }
}
dependencies {
classpath "io.fabric.tools:gradle:1.25.4"
}
}
//apply plugin: 'io.fabric'
repositories {
maven { url 'https://maven.fabric.io/public' }
mavenCentral()
}
android {
compileSdkVersion rootConfiguration.compileSdkVersion
defaultConfig { …Run Code Online (Sandbox Code Playgroud) 我使用过这个方法/sf/answers/2222119581/但没有发布数据.
这是我的代码
OkHttpClient client = new OkHttpClient();
RequestBody requestBody = new MultipartBuilder()
.type(MultipartBuilder.FORM)
.addFormDataPart("rating", "5").addFormDataPart("comment", "Awesome")
.build();
Request request = new Request.Builder()
.url(url)
.post(requestBody)
.build();
try {
Response response = client.newCall(request).execute();
String responseString = response.body().string();
response.body().close();
}catch (Exception e) {
e.printStackTrace();
}
Run Code Online (Sandbox Code Playgroud)
我尝试了DefaultHttpClient,这似乎有效,但它显示已弃用,所以想到尝试不同的东西.想弄清楚这有什么不对
我知道声明性编程只是传递输入并期望输出而不说明程序是如何完成的.在函数式编程中,是一种编程范例,它接受输入并返回输出.当我检查高阶函数编程时,我们传递一个map/reduce函数,它没有透露程序是如何完成的.高阶函数编程和声明式编程是一样的吗?
在我的孩子片段中,我有一个Recyclerview,我在父片段中有一个Appbar布局.当Recyclerview的第一个项目可见时,我需要更新父片段中的appbar布局
我的界面
public interface OnListFirstItemVisibleListener {
public void sendDataToFragmentOnFirstItemVisible(boolean data, int dy);
}
Run Code Online (Sandbox Code Playgroud)
在Child Fragment类中
public class MyChildFragment extends Fragment{
private OnListFirstItemVisibleListener mListFirstItemVisibleListener;
.............
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {
mListFirstItemVisibleListener=(OnListFirstItemVisibleListener) new ParentFragment();
return view;
}
@Override
public void onScrolled(RecyclerView recyclerView, int dx, int dy) {
if(mLinearLayoutManager.findFirstCompletelyVisibleItemPosition()==0&&mListFirstItemVisibleListener != null){
mListFirstItemVisibleListener.sendDataToFragmentOnFirstItemVisible(true,dy);
}else{
mListFirstItemVisibleListener.sendDataToFragmentOnFirstItemVisible(false,dy);
}
}
Run Code Online (Sandbox Code Playgroud)
在Parent Fragment类中
我实现了界面
public class MyParentFragment extends Fragment implements OnListFirstItemVisibleListener{
............
@Override
public void sendDataToFragmentOnFirstItemVisible(boolean data, int dy) {
if (dy < …Run Code Online (Sandbox Code Playgroud) TFLite 模型的形状是 [1, 2535, 85]。您可以在此处找到 TFLite 模型并在此处找到标签文本。
这就是错误的外观。
这是我使用的项目https://github.com/hunglc007/tensorflow-yolov4-tflite/tree/master/android做了一些改动。变化如下:
添加了TFLite模型和assets文件夹中的文本(标签文本已经存在于项目中,其相同)。
第 57 行 DetectorActivity.java。
private static final String TF_OD_API_MODEL_FILE = "yolov3-tiny.tflite";
private static final String TF_OD_API_LABELS_FILE = "file:///android_asset/coco.txt";
Run Code Online (Sandbox Code Playgroud)
private static boolean isTiny = true;
Run Code Online (Sandbox Code Playgroud)
这是代码:
private ArrayList<Recognition> getDetectionsForTiny(ByteBuffer byteBuffer, Bitmap bitmap) {
ArrayList<Recognition> detections = new ArrayList<Recognition>();
Map<Integer, Object> outputMap = new HashMap<>();
// outputMap.put(0, new float[1][OUTPUT_WIDTH_TINY[0]][4]);
outputMap.put(0, new float[1][OUTPUT_WIDTH_TINY[1]][labels.size() + 5]);
Object[] inputArray = {byteBuffer}; …Run Code Online (Sandbox Code Playgroud) 所以这段代码是我的Controller类。我正在将图书清单发送至View
public class BooksController : Controller
{
public ActionResult Index(int page = 0)
{
List<Book> data = BookRepository.GetInstance().getAllBooks();
return this.View(data);
}
}
Run Code Online (Sandbox Code Playgroud)
所以我在上面写了这个引用模型类
@model BookStore.Models.Book
当我尝试像下面的代码一样进行迭代时,它说它不包含公共实例 for GetEnumerator,但我返回了一个对象列表,如何访问 for 循环中列表中的每个对象?
<ul>
@foreach(var book in Model)
{
}
</ul>
Run Code Online (Sandbox Code Playgroud) import React, { Component } from 'react';
import ReactDOM from 'react-dom';
export default class Game extends Component {
constructor(props) {
super(props);
this.myRef = React.createRef();
this.check = this.check.bind(this);
}
drawBackground() {
console.log("worked");
}
check () {
this.myRef.current.innerHTML = "Testing";
{this.drawBackground()}
}
render() {
return (
<div>
<h1 ref={this.myRef} id="foo">bar</h1>
{this.check()}
</div>
);
}
}
Run Code Online (Sandbox Code Playgroud)
我需要访问函数中的text内部标签,但收到此错误 Reactjs: Uncaught TypeError: Cannot set property 'innerHTML' of null。我按照文档进行操作。我错过了什么吗?h1check
我正在使用EditText内部 a Toolbar,无论我做什么,都不会出现光标和下划线
xml代码
<?xml version="1.0" encoding="utf-8"?>
<android.support.v7.widget.Toolbar
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/toolbar"
app:collapseIcon="@drawable/ic_arrow_up_24dp"
app:titleTextColor="@color/white"
android:layout_alignParentTop="true"
android:animateLayoutChanges="true"
android:visibility="gone"
android:alpha="0.0"
android:layout_width="match_parent"
android:layout_height="?attr/actionBarSize"
android:background="@color/colorPrimary">
<LinearLayout
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="horizontal">
<EditText
android:id="@+id/edit_text"
android:layout_width="match_parent"
android:cursorVisible="true"
android:focusable="true"
android:focusableInTouchMode="true"
android:layout_height="wrap_content"
android:hint="Search..."
android:textCursorDrawable="@color/white"
android:textColor="@color/md_white_1000"
android:layout_marginRight="120dp"
/>
</LinearLayout>
</android.support.v7.widget.Toolbar>
Run Code Online (Sandbox Code Playgroud)
科特林代码
editText?.visibility = View.VISIBLE
editText?.requestFocus()
editText?.isCursorVisible = true
editText.setRawInputType(InputType.TYPE_CLASS_TEXT);
editText.setTextIsSelectable(true);
Run Code Online (Sandbox Code Playgroud)
我哪里出错了,有人可以帮忙吗?
def get_nearest_less_element(d, k):
return (min(value for value in map(float, d.values()) if value >= k))
Run Code Online (Sandbox Code Playgroud)
所以, d 是 adict()和kis float,这个函数返回正确的值,但是我可以从这个函数返回那个值的对应键吗?
我正在使用内容解析器从图库中检索图像
final String[] columns = {MediaStore.Images.Media.DATA,
MediaStore.Images.Media._ID};
final String orderBy = MediaStore.Images.Media._ID;
Cursor imagecursor = context.getContentResolver().query(
MediaStore.Images.Media.EXTERNAL_CONTENT_URI, columns, null,
null, orderBy);
int image_column_index = imagecursor
.getColumnIndex(MediaStore.Images.Media._ID);
count = imagecursor.getCount();
imageList = new ArrayList<Bitmap>();
for (int i = 0; i < count; i++) {
imagecursor.moveToPosition(i);
int id = imagecursor.getInt(image_column_index);
Bitmap b = MediaStore.Images.Thumbnails.getThumbnail(
context.getContentResolver(), id,
MediaStore.Images.Thumbnails.MICRO_KIND, null);
imageList.add(b);
}
Run Code Online (Sandbox Code Playgroud)
如何检查位图宽高比是否为4:3,然后添加到arraylist?
因此,在 a 中IntentService,应用程序可能处于活动状态或非活动状态,onHandleIntent被调用,我将其放置在代码下方。这是我将数据存储到领域的地方。
Realm realm = null;
try {
realm = Realm.getDefaultInstance();
realm.executeTransactionAsync(new Realm.Transaction() {
@Override
public void execute(Realm realm) {
for (AppItem item : items) {
AppItem item2 = realm.createObject(AppItem.class, UUID.randomUUID().toString());
item2.mName = item.mName;
item2.mCount = item.mCount;
item2.mUsageTime = item.mUsageTime;
}
}
});
} finally {
if (realm != null) {
realm.close();
}
}
Run Code Online (Sandbox Code Playgroud)
然后我尝试在onPostExecutein 中访问它AsyncTask,在 中doInBackground,我正在获取RealmResults<AppItem>,然后将其存储到List <AppItem>并将其发送到onPostExecute放置此代码的位置。appItems这里是 ReamObject
Realm backgroundRealm …Run Code Online (Sandbox Code Playgroud) 这是我的完整代码:
#include <iostream>
#include <vector>
#include <bits/stdc++.h>
using namespace std;
#define ff first
#define mp make_pair
#define ss second
int main(void) {
int m;
vector <string> grid;
cin >> m;
pair <int,int> foo;
pair <int,int> bar;
// bar =make_pair (10.5,'A');
foo = make_pair (1,2);
cout<<foo.ss<<endl;
for(int i=0; i<m; i++) {
string s; cin >> s;
grid.push_back(s);
int pp = s.find('p');
int mp = s.find('m');
if(pp>=0){
bar = make_pair(pp,i);
}
cout<<pp<<endl;
}
return 0;
}
Run Code Online (Sandbox Code Playgroud)
这是我的错误:
prog.cpp: In function 'int main()': …Run Code Online (Sandbox Code Playgroud) android ×8
asp.net ×1
asp.net-mvc ×1
bitmap ×1
build.gradle ×1
c++ ×1
c++14 ×1
controller ×1
dictionary ×1
dom ×1
java ×1
javascript ×1
key-value ×1
kotlin ×1
okhttp3 ×1
post ×1
python ×1
reactjs ×1
realm ×1
std-pair ×1
tensorflow ×1
view ×1
yolo ×1