我在Windows 7 64位上使用Anaconda 3.1.0。我已经安装了tensorflow(GPU)。运行以下命令时出现错误。
>>> import tensorflow as tf
完整的追溯
(tensorflow) C:\windows\system32>python
Python 3.5.3 |Continuum Analytics, Inc.| (default, May 15 2017, 10:43:23) [MSC v
.1900 64 bit (AMD64)] on win32
Type "help", "copyright", "credits" or "license" for more information.
>>> import tensorflow as tf
Traceback (most recent call last):
File "C:\Users\mbharsakale\AppData\Local\Continuum\Anaconda2\envs\tensorflow\l
ib\site-packages\tensorflow\python\pywrap_tensorflow_internal.py", line 18, in s
wig_import_helper
return importlib.import_module(mname)
File "C:\Users\mbharsakale\AppData\Local\Continuum\Anaconda2\envs\tensorflow\l
ib\importlib\__init__.py", line 126, in import_module
return _bootstrap._gcd_import(name[level:], package, level)
File "<frozen importlib._bootstrap>", line 986, in _gcd_import
File "<frozen importlib._bootstrap>", …Run Code Online (Sandbox Code Playgroud) 在D3D12中,我怎样画方形?以下代码只能绘制第一个三角形.
为什么D3D12中没有D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLELIST?TRIANGLELIST有什么选择吗?或者有没有办法直接画广场?
// Describe and create the graphics pipeline state object (PSO).
D3D12_GRAPHICS_PIPELINE_STATE_DESC psoDesc = {};
psoDesc.InputLayout = { inputElementDescs, _countof(inputElementDescs) };
psoDesc.pRootSignature = g_rootSignature.Get();
psoDesc.VS = CD3DX12_SHADER_BYTECODE(vertexShader.Get());
psoDesc.PS = CD3DX12_SHADER_BYTECODE(pixelShader.Get());
psoDesc.RasterizerState = CD3DX12_RASTERIZER_DESC(D3D12_DEFAULT);
psoDesc.BlendState = CD3DX12_BLEND_DESC(D3D12_DEFAULT);
psoDesc.DepthStencilState.DepthEnable = FALSE;
psoDesc.DepthStencilState.StencilEnable = FALSE;
psoDesc.SampleMask = UINT_MAX;
psoDesc.PrimitiveTopologyType = D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE;
psoDesc.NumRenderTargets = 1;
psoDesc.RTVFormats[0] = DXGI_FORMAT_R8G8B8A8_UNORM;
psoDesc.SampleDesc.Count = 1;
if (SUCCEEDED(g_pd3dDevice->CreateGraphicsPipelineState(&psoDesc, IID_PPV_ARGS(&g_pipelineState))))
{
cout << "CreateGraphicsPipelineState passed";
}
else
{
cout << "CreateGraphicsPipelineState failed";
return E_FAIL;
}
}
// Create the …Run Code Online (Sandbox Code Playgroud)