当GPS进入一个确定的区域时,我的所有地理围栏都会触发,起初我认为这是因为半径,但是即使在减半之后我也遇到了同样的问题.
import UIKit
import CoreLocation
class itemDesc {
var title: String
var coordinate: CLLocationCoordinate2D
var regionRadius: CLLocationDistance
var location: String
var type: String
init(title: String, coordinate: CLLocationCoordinate2D, regionRadius: CLLocationDistance, location: String, type: String) {
self.title = title
self.coordinate = coordinate
self.regionRadius = regionRadius
self.location = location
self.type = type
}
}
class ViewController: UIViewController, CLLocationManagerDelegate {
let locationManager = CLLocationManager()
override func viewDidLoad() {
super.viewDidLoad()
locationManager.delegate = self
locationManager.requestAlwaysAuthorization()
locationManager.startUpdatingLocation()
locationManager.desiredAccuracy = kCLLocationAccuracyBest
setupData()
}
func locationManager(manager: CLLocationManager, didChangeAuthorizationStatus status: …Run Code Online (Sandbox Code Playgroud) 我有一个SCNCamera的场景设置,围绕一个对象旋转.
限制相机在物体周围可以实现的旋转范围的最佳方法是什么?
示例:我不是可以围绕整个球体旋转,而是如何限制旋转到单个半球?
我的第一次尝试是查看.allowsCameraControl是否有任何夹子.找不到任何东西.
然后我尝试调整c#Unity:鼠标轨道脚本,没有运气.
关于如何接近或解决这个问题的一些指示很好.
Boilersplate Arcball得益于这个答案.
var lastWidthRatio: Float = 0
var lastHeightRatio: Float = 0
let camera = SCNCamera()
let cameraNode = SCNNode()
let cameraOrbit = SCNNode()
override func viewDidLoad() {
super.viewDidLoad()
// create a new scene
let scene = SCNScene(named: "art.scnassets/ship.scn")!
// create and add a camera to the scene
camera.usesOrthographicProjection = true
camera.orthographicScale = 9
camera.zNear = 0
camera.zFar = 100
cameraNode.position = SCNVector3(x: 0, y: 0, z: 50)
cameraNode.camera = camera …Run Code Online (Sandbox Code Playgroud) 我正在尝试模糊节点或在SceneKit中创建模糊效果.
let ship = scene.rootNode.childNodeWithName("ship", recursively: true)!
var ciFilters = [CIFilter]()
ciFilters.append(CIFilter(name: "CIGaussianBlur", withInputParameters: [kCIInputRadiusKey: 30])!)
ship.filters = ciFilters
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结果是:
哪个,我认为可能我可能错误地使用了CIFilter.但CIHalftone工作正常:
ciFilters.append(CIFilter(name: "CICMYKHalftone", withInputParameters: ["inputWidth": 20])!)
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我也试过用CIZoomBlur也行不通,但CIPixellate确实如此.
我错过了一些基本的东西吗?
更新:我已经尝试了CICategoryBlur中的所有内容,并且无法使它们中的任何一个工作,但是我尝试过的每个其他CICategory项目都可以开始工作.
谢谢.