我正在努力理解StructureMap的部分用法.特别是,在文档中有一个关于常见反模式的声明,仅使用StructureMap作为服务定位器而不是构造函数注入(直接来自Structuremap文档的代码示例):
public ShippingScreenPresenter()
{
_service = ObjectFactory.GetInstance<IShippingService>();
_repository = ObjectFactory.GetInstance<IRepository>();
}
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代替:
public ShippingScreenPresenter(IShippingService service, IRepository repository)
{
_service = service;
_repository = repository;
}
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这对于一个非常短的对象图很好,但是当处理很多级别的对象时,这是否意味着你应该从顶部向下传递更深层对象所需的所有依赖项?当然,这会破坏封装并暴露有关更深层对象实现的过多信息.
假设我正在使用Active Record模式,因此我的记录需要访问数据存储库才能保存和加载自身.如果此记录加载到对象内,该对象是否调用ObjectFactory.CreateInstance()并将其传递给活动记录的构造函数?如果该对象在另一个对象内部怎么办?是否将IRepository作为自己的参数进一步向上?这将向父对象公开我们此时访问数据存储库的事实,外部对象可能不应该知道.
public class OuterClass
{
public OuterClass(IRepository repository)
{
// Why should I know that ThingThatNeedsRecord needs a repository?
// that smells like exposed implementation to me, especially since
// ThingThatNeedsRecord doesn't use the repo itself, but passes it
// to the record.
// Also where do I create repository? Have to instantiate …Run Code Online (Sandbox Code Playgroud) structuremap dependency-injection service-locator constructor-injection