我一直在尝试通过 WebRTC 传输一些高质量的音频流。Opus,主要宣传的编解码器似乎很完美,因为它可以支持高达 510kbit/s 的速度,远远超出需要。问题是,设置 Webrtc SDP 并不像看起来那么明显。感谢 Muaz Khan 的出色工作,我已经能够将其强制为 128kbit/s。基本上代码看起来像这样:
function setBandwidth(sdp) {
var sdpLines = sdp.split('\r\n');
// Find opus payload.
var opusIndex = findLine(sdpLines, 'a=rtpmap', 'opus/48000');
var opusPayload;
if (opusIndex) {
opusPayload = '109';
}
sdpLines[opusIndex]='a=rtpmap:'+opusPayload+' opus/48000/2';
var mediaIndex = findLine(sdpLines, 'm=audio');
sdpLines[mediaIndex]=(sdpLines[mediaIndex].slice(0,(sdpLines[mediaIndex].indexOf("RTP/SAVPF")+10))).concat(opusPayload);
var abIndex = findLine(sdpLines, 'a=mid:');
sdpLines[abIndex]='a=mid:audio\r\nb=AS:300000';
// Find the payload in fmtp line.
var fmtpLineIndex = findLine(sdpLines, 'a=fmtp:' + opusPayload.toString());
if (fmtpLineIndex == null) {
sdpLines[opusIndex] = sdpLines[opusIndex].concat('\r\n'+'a=fmtp:' + opusPayload.toString()+ ' minptime=10; useinbandfec=1; maxaveragebitrate='+128*1024+'; …Run Code Online (Sandbox Code Playgroud)