// Initialize Firebase
var config = {
apiKey: "...",
authDomain: "my-project.firebaseapp.com",
databaseURL: "https://my-project.firebaseio.com",
projectId: "my-project",
storageBucket: "my-project.appspot.com",
messagingSenderId: "..."
};
firebase.initializeApp(config);
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当我在 index.html 或 main.js 中初始化 Firebase 时,在这两种情况下都会出现错误
Firebase: No Firebase App '[DEFAULT]' has been created - call Firebase App.initializeApp() (app/no-app).
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我必须在我的组件(仪表板)中初始化它。在我的组件之一中初始化 firebase 是正确的方法吗?为什么我可以在 main.js 中执行此操作?
我面临这个问题,我的randomPoints 数组元素被推送方法替换。
这是我的控制台的输出
我不知道为什么会发生这种情况,但如果我不使用randomPoint.add,它就不会替换并且工作正常。
randomPoint.add返回与没有它时返回的相同 Vector 对象。
var hw
var center
var randomPoints = []
var pointWidth = 20
var points = 300
centerCircleWidth = 300;
pointsOffset = 10
function setup(){
hw = createVector(600,500)
createCanvas(hw.x,hw.y)
center = createVector(hw.x/2,hw.y/2)
var randomPoint = createVector(0,0)
randomPoints.push(randomPoint)
randomPoint = p5.Vector.fromAngle(-radians(120), random(centerCircleWidth/2-pointWidth,centerCircleWidth/2-pointsOffset))
randomPoints.push(randomPoint)
console.log(randomPoint)
randomPoint = randomPoint.add(p5.Vector.fromAngle(radians(60), random(pointsOffset,2*pointsOffset)))
// this here replaces the last element of array by itself and add another element of same type.
randomPoints.push(randomPoint)
console.log(randomPoint)
console.log(randomPoints)
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