是什么区别CurrentCulture,InvariantCulture,CurrentUICulture和InstalledUICulture从System.Globalization.CultureInfo?
这是代码:
    private static void CreateCounter()
    {
        if (PerformanceCounterCategory.Exists("DemoCategory"))
            PerformanceCounterCategory.Delete("DemoCategory");
        CounterCreationDataCollection ccdArray = new CounterCreationDataCollection();
        CounterCreationData ccd = new CounterCreationData();
        ccd.CounterName = "RequestsPerSecond";
        ccd.CounterType = PerformanceCounterType.NumberOfItems32;
        ccd.CounterHelp = "Requests per second";
        ccdArray.Add(ccd);
        PerformanceCounterCategory.Create("DemoCategory", "Demo category",
            PerformanceCounterCategoryType.SingleInstance, ccdArray);
        Console.WriteLine("Press any key, to start use the counter");
    }
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明显:
PerformanceCounterCategory.Create("DemoCategory", "Demo category", 
     PerformanceCounterCategoryType.SingleInstance, ccdArray);
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是抛出异常的行.
我读过PerformanceCounterPermission,我该怎么办?