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连接4检查获胜算法

我知道有很多关于连接4检查获胜的问题.问题是大多数其他算法使我的程序有运行时错误,因为它们试图访问我的数组之外的索引.我的算法是这样的:

private int checkWin(int[][] gridTable,int rowNum,int colNum, int maxRow, int maxCol) 
{
//  For checking whether any win or lose condition is reached. Returns 1 if win or lose is reached. else returns 0
//  gridTable[][] is the game matrix(can be any number of rows and columns between 4 and 40)
//  colNum is the column number where the last token was placed
//  rowNum is the row number where the last token was placed
//  maxRow is the number …
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java arrays algorithm netbeans

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